Neat to see Straffe's leaderboards still active. This one's still fun to play - even if I can't crack the top 10. 👟⚽ www.adressa.no/hjernetrim/s... #gamedev #unity3d
Martin
Martin
@landeaudio.com
Technical game audio dude. https://www.landeaudio.com/
70 followers122 following280 posts
Wordnerd 3D in the early days versus how it looks now. Tons of big and small tweaks and fixes - I’m sure we can improve it further! apps.apple.com/app/id675506... #gamedev #godot
Our player base is still small - but it's cool to see that people are spending time in our app. Great source of motivation! #godot #gamedev wordnerd3d.com
TIL that Apple does not allow apps to be downgraded in terms of versioning. Accidentally pushed out version 8.0.15 of our app instead of 0.8.15 yesterday - whoops! 🤦♂️ I guess this will be our new version format going forward. #gamedev #godotengine
Updated Wordnerd 3D - easier to find opponents, share your turns, and a ton of fixes. btw, 500 first players to register with e-mail gets ad-free Premium for free (forever)! ⭐️ apps.apple.com/app/id675506...
Adding some micro-juice (?) to our word game. Might tone it down eventually - but feels kinda neat to throw tiles around. apps.apple.com/app/id675506... #godot #gamedev
Next version of Wordnerd adds blank tiles. Placing one lets you pick whatever letter you want. Handy when you’re just missing that one tile 👌🏻 #godot #wordgame apps.apple.com/app/id675506...
Replay of a recent Wordnerd 3D game where I was behind for most of the game, until I got lucky with two triple-word tiles right at the end! 🎯 Kathrine usually wins - so that was nice for once 😅 apps.apple.com/app/id675506... #wordgame #godot
A bit late for #screenshotsaturday - this is Lunar Crash Defense. It's like Plants vs Zombies crossed with Vampire Survivors on the moon. 🌑 Meant to be casually enjoyed, 10-15 minutes at a time. Play here: lande-audio.itch.io/lunar-crash-... #madewithunity
Recently updated Lunar Crash Defense: free roguelite tower defense, playable in browser. New: - Passive abilities - Challenges that unlock more abilities - Turret upgrades that change turret behavior, not just stats lande-audio.itch.io/lunar-crash-... #gamedev #indiedev #roguelite #towerdefense
Martin reposted
We need 6 more to hit our goal of 750 backers... who's down to make that happen this weekend? www.kickstarter.com/projects/piz...
Tricky to find words to play in this round... Somehow my opponent jabu seems to find tons of them, though! 😅 #screenshotsaturday #godot #wordgames Play Wordnerd 3D on iOS here: apps.apple.com/app/id675506...
Wordnerd 3D has an admin tool that lets us inspect games, turn by turn. This helped me fix a really nasty bug related to how the server draws tiles from the tile bag. Handy! The game is out on iOS now - check it out if you like word games! apps.apple.com/app/id675506... #godot #three.js #webdev
TIL that there's a PR to add StyleBox transition animations. github.com/godotengine/... Would be lovely to see this get merged. The render offset feature of 4.7 made complex UI animations easier, and this feature would make it even easier to create polished UI in Godot. #godotengine
Glad to see this project getting some funds - it’s quite fun to play. 20 hours left! #indiegame #unity #beatemup www.kickstarter.com/projects/piz...
Wordnerd 3D is out now on the iOS app store. Play words in any direction - with friends, strangers or a bot. Please share with anyone you know who likes word games - also, add «Martin» if you’d like to play a round! apps.apple.com/app/id675506... #godot #wordgame #puzzle
Martin reposted
Help Pizza Kidd deliver sci-fi-flavored pixel art brawling mayhem by backing the Kickstarter! www.kickstarter.com/projects/piz...
Found a Godot bug today that makes the iOS app icon blurry. Seemed random, but was able to track it down; If your app icon texture is used in a scene, and you have the scene open in the editor = blurry, low-res icon. #godot #gamedev github.com/godotengine/...
Discovered today that the Godot iOS photo picker plugin stopped working in Godot 4.6. Was a bit of a bummer - but I figured I'd let Claude Code have a go at it. Gave it a single prompt, had a fix ready after about five minutes. Pretty neat! github.com/godot-sdk-in... #godotengine #gamedev
TIL you can override any project setting in Godot based on feature tag. For example, setting a different main scene only on iOS, or an icon specific to demo builds. 🤯 docs.godotengine.org/en/stable/tu... Versatile, yet straightforward - like many of Godots features! #godotengine #godot #gamedev
I've been supplying sound effects for this game on-and-off for a good while. It's quite fun - check it out if you like the Survivors-genre!
Relic Abyss is out NOW on Early Access!✨ Play it on PC / Steam deck for $8.99 -10% discount for the next two weeks! 😉 Experience the 3 out of 7 chapters of this Anime-fueled Mystery JRPG x bullet heaven game!🔥 New trailer drops tomorrow! Here's a sneak peak.👀
@peterd19.bsky.social Hi Peter. Did you design this manual? It's a real piece of art. Excellent work! www.gamesdatabase.org/Media/SYSTEM...
This PR was merged today, meaning we’ll likely see it in 4.7 (I assume?). Going forward, UI animations are going to be a breeze to implement. github.com/godotengine/... #godotengine #godot
mfw new comments from Godot maintainers appear on the Control Render Transform PR. #godotengine github.com/godotengine/...
Martin reposted
People keep asking how Pizza Kidd looks this good... Just world-class talent, putting their heart + soul into a unique, one-of-a-kind beat 'em up! 👉 Back Pizza Kidd on Kickstarter 🙏 Thank you! www.kickstarter.com/projects/piz... #PixelArt #IndieGame #gamedev #beatemup #pizzakidd #ドット絵
This #godot addon makes it really easy to animate UI without affecting the layout itself. github.com/PhoenixStroh... #godotengine #gamedev #ui
Been part of this beat'em'up project since 2022 - has really shaped up in the last six months or so. Main dude behind it has so far paid from personal savings, now finally crowdsourcing as a way to hopefully finance the rest! www.kickstarter.com/projects/piz... #unity #unity3d #beatemup
Martin reposted
Martin reposted
Animating UI in Godot can be a pain, since visuals are tied to the layouts. This PR adds a visual-only transform (position, rotation, scale) to Controls that can be changed without affecting layout. Hope to see this merged eventually! github.com/godotengine/... #godot #gamedev #ui
Martin reposted
We are delighted to announce that we are partnering with @relicabyss.bsky.social to publish their game Relic Abyss. An Anime-inspired Bullet Heaven with RPG and roguelite elements. Check the trailer that we have made: @salmoreja3d.mameshibagames.com animations Buch Dacanay music, Martin Lande SFX
This kind of blog content is just the sort of thing I like to read. Technical gamedev-stuff in snack sized form. If anyone has tips for similar blogs, I’d love to hear them. #gamedev #unity3d #godot vfxlabs.net/scalable-vfx/
Lately, I've been enjoying blogs from various people in the gamedev scene, using an RSS reader. Just added a feed to my own website as well, with most articles centered around Unity and technical audio. #gamedev #unity3d landeaudio.com/feeds/rss.xml
Why haven't I come across Devin Morrison until today? Just shoot this directly into my veins. Fantastic style. 🌠 open.spotify.com/track/03KMBl...
Martin reposted