Jodicus

Jodicus

@jodicus.bsky.social

52 followers157 following230 posts

Jodicus reposted

So, shift in strategy from market expansion and revenue growth to margin protection. Younger and less affluent players aren't going to leave their established games and low barrier of entry platforms, and dedicated PC players will just play other things. But sure, higher margin % on lower revs.

Jason Schreier@jasonschreier.bsky.social

NEW: Sony no longer plans to release PlayStation games on PC, sources tell Bloomberg News, a major shift in strategy that sees the console maker returning to exclusivity after six years of flirting with multiplatform. Ghost of Yotei and Saros are not coming to PC. www.bloomberg.com/news/article...

Jodicus reposted

This is bleak: Jes Staley, currently CEO of Barclays, reassuring Epstein that popular revolt against financial elites is unlikely because capitalism and pop culture have defanged social movements, leaving people more invested in consumption than justice.

@rogformer.bsky.social push @snowbikemike.bsky.social to get involved this year. This man has been saying he wants to be apart of one these for years. He won't take my pushes year over year.

Games Done Quick@gamesdonequick.com

Game submissions, and volunteer and vendor applications for #AGDQ2026 close TONIGHT!! Submit a run: gdq.gg/submit Onsite & Online Volunteering: gdq.gg/volunteer/apply Artist/Maker App: forms.gle/bfhELqL4oY... Dev App: forms.gle/mYqvzivrXk...

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@destiny2team.bungie.net be it a secondary leveling system to increase stats or gear they let the player gain more power after the normal leveling process. Gear is nice to chase but if the player no longer has power to pursue to overcome the increasing difficulty why should they spend time playing?

@destiny2team.bungie.net if the answer is there isn't one I would highly recommend Bungie rethink that. You have built a system that is similar to games like Diablo where difficulty can be increased by the player. But in those games players can gain more power the more they play.

@destinythegame.bungie.net @destiny2team.bungie.net yo big fail with changes in listed in this TWID. -Players HATE the locked loadouts to new gear (you need to listen to the feedback). -Reducing rewards in activities is the wrong move. Increase on others do not take them away from existing.

Destiny 2@destinythegame.bungie.net

This Week In Destiny: 💀Introducing our first epic raid 🔳Portal Updates in Ash & Iron ⌛A Monument to Seasons Past 📰 bung.ie/twid821

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@destinythegame.bungie.net @destiny2team.bungie.net yo big fail with changes in listed in this TWID. -Players HATE the locked loadouts to new gear (you need to listen to the feedback). -Reducing rewards in activities is the wrong move. Increase on others do not take them away from existing.

Destiny 2@destinythegame.bungie.net

This Week In Destiny: 💀Introducing our first epic raid 🔳Portal Updates in Ash & Iron ⌛A Monument to Seasons Past 📰 bung.ie/twid821

Isaiah D. Colbert@shineyezehuhh.bsky.social

I hadn't heard of Qzilla, the production company behind Crunchyroll's Sekiro anime. The trailer okay, but something felt kind of off. Looked them up on MAL and they didn't seem to have much motion in terms of the thirteen things its produced. Checked the company website and lo and behold.