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The first playtest demo for my indie game is NOW LIVE!! Watch the devlog here: youtu.be/jyUshWwxkEI Play it here: jnsstudios.itch.io/life-hacker-... #gamedev #indiegame #indiedev #rpg #godot
JNS
@jnsstudios.bsky.social
Guy who likes video games, animation, and computer science. linktr.ee/jnsstudios Creator of Life Hacker (working title) and @papercutscomic.bsky.social.
143 followers58 following609 posts
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The first playtest demo for my indie game is NOW LIVE!! Watch the devlog here: youtu.be/jyUshWwxkEI Play it here: jnsstudios.itch.io/life-hacker-... #gamedev #indiegame #indiedev #rpg #godot
Goofing off with the multi-object selection lol #gamedev #indiegame #indiedev #rpg #GodotEngine linktr.ee/lifehacker.g...
Starting to add multi-object selection with a "selection limit" and a visual indicator of how many selections are left in the current selection marquee. The more you progress, the more you'll be able to select at once. #gamedev #indiegame #indiedev #rpg #GodotEngine linktr.ee/lifehacker.g...
Added a "Sonic boost" effect to my game engine RPG's Edit mode transition (recorded at regular speed and 1/8th speed) #gamedev #indiegame #indiedev #rpg #GodotEngine linktr.ee/lifehacker.g...
revamped the memory meter to have meter adjustment colors, a settle-fill animation, and particles in the background representing freed memory. #gamedev #indiegame #indiedev #rpg #GodotEngine linktr.ee/lifehacker.g...
Weird texture glitch where the pause screen graphics pulled from the main villain's test sprites... a villain who is trying to break the limits and rules of the game engine to escape into the real world... hm. #gamedev #indiegame #indiedev #rpg #GodotEngine linktr.ee/lifehacker.g...
Testing low-cost crowd entities controlled by crowd managers. Two test actions: "cheer" by playing an animation and jumping repeatedly for a bit, and dispersing into three groups. #gamedev #indiegame #indiedev #rpg #GodotEngine linktr.ee/lifehacker.g...
Starting to stress-test my game's NPC system. Got 22 copies of the same NPC running different behaviors, including random wandering, patrolling a trail/set of points, and chasing down the player character (for enemies). #gamedev #indiegame #indiedev #rpg #GodotEngine linktr.ee/lifehacker.g...
starting to put together the inventory page. using these test sprites and data. You can hold on an item stack in discard mode to mark the whole stack,or hold on an already-selected stack to reduce how much to discard. #gamedev #indiegame #indiedev #rpg #GodotEngine linktr.ee/lifehacker.g...
JNS reposted
New video compiling the best #godot 4.8 features! #gamedev #indiedev youtu.be/obAcK2Xv980
Balatro-inspired stat change indicator popup (BP is "Byte Points," which you spend to use the engine editor tools as attacks against your foes.) #gamedev #indiegame #indiedev #rpg #GodotEngine linktr.ee/lifehacker.g...
Added the holographic watch’s virtual assistant, “HEVA,” who will (eventually react to your actions in the pause menu. Also added proper "apply/discard changes" UI & new screens for Main Menu and Quit Game (format not final) #gamedev #indiegame #indiedev #rpg #GodotEngine linktr.ee/lifehacker.g...
Redone pause menu elements: flip-over toggles, fill bars for linear options, dropdown menus for multi-text options, and a new "wide" display mode for stuff that demands more screen space, such as the credits and licenses tab. #gamedev #indiegame #indiedev #rpg #GodotEngine linktr.ee/lifehacker.g...
Pause screen: from quick concept sketch to mostly functional interface (WIP). Still hope to update the submenu options to use more than just text for the setting states, but I still like how this is coming out so far. #gamedev #indiegame #indiedev #rpg #GodotEngine linktr.ee/lifehacker.g...
Designing the character's holographic watch interface (aka your pause screen) with this "misty" design language. Claude Code did a lot of the heavy lifting for the mist simulation and condensing actions tho lol #gamedev #indiegame #indiedev #rpg #GodotEngine linktr.ee/lifehacker.g...
Trying to get entity pathfinding working, and I don't think I'm doing it right...? #gamedev #indiegame #indiedev #rpg #GodotEngine linktr.ee/lifehacker.g...
Starting to build the pause screen design with the player character using his holographic watch. Test text for what action was selected, with the pointer hand reacting to which buttons you press, with idle/tire-out loops #gamedev #indiegame #indiedev #rpg #GodotEngine linktr.ee/lifehacker.g...
Designing and animating a pause screen where the player character displays the pause screen with his holographic watch. The right hand will react to your menu selections and movements too. #gamedev #indiegame #indiedev #rpg #GodotEngine linktr.ee/lifehacker.g...
Working on making the battle command UI for my dev-tool RPG #gamedev #indiegame #indiedev #rpg #GodotEngine linktr.ee/lifehacker.g...
Version 3 of my "dev tools" RPG's playtest is live! Got some fixes and new features, check em out here jnsstudios.itch.io/life-hacker-... #gamedev #indiegame #indiedev #rpg #GodotEngine linktr.ee/lifehacker.g...
Added a "squish" animation if you try to shrink an object below a length of 1 #gamedev #indiegame #indiedev #rpg #GodotEngine #madewithgodot #godot linktr.ee/lifehacker.g...
Working on a Tears of the Kingdom-esque "positional shadow" for editable objects #gamedev #indiegame #indiedev #rpg #GodotEngine #madewithgodot #godot linktr.ee/lifehacker.g...
Version 2 of my game's public playtest is out now! Mostly bug fixes and a few features, namely ever-so-slightly improved Steam Deck support. Now I am tired and need to go to bed, enjoy yay jnsstudios.itch.io/life-hacker-... #gamedev #indiegame #indiedev #rpg #godot linktr.ee/lifehacker.game
Short example attack combo for my upcoming devlog #gamedev #indiegame #indiedev #rpg #godot #art #animation #procreate discord.gg/ygx4sQ37p5 stt.gg/XbeTMf3xo
Been a minute since I’ve posted game dev wips since most aren’t that groundbreaking, but since my demo releases soon, here’s a new one: I added some more control hints and cues to help teach manual camera control #gamedev #indiegame #indiedev #rpg #godot discord.gg/ygx4sQ37p5 stt.gg/XbeTMf3x
New portrait art for my games main guy #gamedev #indiegame #indiedev #rpg #oc #ocart #pixelart #procreate discord.gg/ygx4sQ37p5 stt.gg/XbeTMf3x
#castingcall FOR MY INDIE RPG! Seeking two young adult males in certain vocal registers to provide VOICE BEEPS for my game's main hero and villain! Pay is negotiable! castingcall.club/projects/life-hacker-working-title #indiedev #rpg #voiceacting #voiceactor discord.gg/ygx4sQ37p5 stt.gg/XbeTMf3x
Working on making it so edits are truly limited by the memory meter usage. No more memory = no more edits, womp womp idk it's late. #gamedev #indiegame #indiedev #rpg #godot discord.gg/ygx4sQ37p5 stt.gg/XbeTMf3x
UHM EXCUSE ME DID I SEE THE FUTURE twitter.com/n4rgon10/sta...
Not my sleep-deprived self thinking "What if Glitch Productions published my game" 💀 #gamedev #indiegame #godot discord.gg/ygx4sQ37p5
Very basic concept art for one of my games major locations, the Trichroma Strip, a 100-mile-long city of entertainment. Any form of fun you can think of is here, with daylight-blocking systems for a perpetual nightlife. #gamedev #indiegame #indiedev #rpg #godot discord.gg/ygx4sQ37p5 stt.gg/XbeTMf3x