Jason Lore

Jason Lore

@jasonlore.com

2 followers14 following16 posts

There’s a large storm drain area next to my apartment and when it rains enough it becomes a nice pond that I can watch ducks swimming from my living room. It’ll be dry again in a weeks time but it’s nice when it rains enough for the ducks. I love the rain for the smells, the cold, and the ducks.

doodley 🌠@doodley.org

i've noticed since moving to portland that, whenever it rains, i tend to see people sitting outside enjoying it because it's been fairly dry and warm for the past year. it's very reassuring that i'm not alone in how much i love the rain

Nothing visual to show off yet but the next thing I want to do in unity is something with rope physics. Maybe physics based maybe curved maybe something in the middle. Or too Sure yet but I did some research on it and starting implementing.

Not a lot of time today again, but I was able to get things done regardless I added some materials based on the height of the object, and instead of doing the spline thing like I was talking about last night I added another texture and am multiplying that image by the map. So now I have this! Q

As my 1 day weekend comes to an end, I just wanted to share what I did today. 2 more **Not very big scale** project in Unity. The first goes into Color math where I take 2 colors, and Add subtract or multiply them together. It will also show you the RGB channels above the final result.

The 2nd thing I did today was generate Perlin noise with hexagons on top. I can scale this grid up and down as much as I like. When I have freetime I'd like to actually expand this by setting splines around the grid and make walking paths. We'll see. suggestions or tips would be appreciated :)

After so long of trying to wrap my head around Unreal Engine and its Node based blueprints system which has led to a massive increase in my project graveyard I've decided to switch back to Unity. Not to make any project in particular but to just sit down and have fun with C# and the engine.

Today was the first day of the switch and I can already tell that this was a good decision. At least for me. Its truly so nice to sit down, watch a tutorial and write C# for a simple character controller by SpaderDaBomb who did a great job explaining what he was doing while explaining monostandards.

Confirmation bias?

Samperson@samperson.bsky.social

hey what the hell is that thing called, when you're achieving your goals operating under some mental model of the world - not because you're actually correct, but because your Wrong mental model happens to accidentally incentivize behavior that maps onto reality in a backwards way

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