Joe➡️ItsJustJoeGames

Joe➡️ItsJustJoeGames

@itsjustjoe.games

Army Veteran | Content Creator | Game Dev | info@itsjustjoe.games

2.1K followers829 following269 posts

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Just submitted my Bezi Mega Jam #1 entry: Pack-N-Race! Pack your truck bed, balance stats, and race to the finish without spilling your load. Check out photo mode and climb the leaderboard! Playable in-browser: 👉 its-just-joe.itch.io/pack-n-race #indiedev #gamedev #unity3d #gamejam #Bezi

its-just-joe.itch.ioPack N Race by ItsJustJoePack smart, drive fast: in Pack N Race, your truck bed inventory layout directly dictates your vehicle's handling.

Pivoting mid-development is terrifying, but playtest feedback doesn't lie. Just reworked my card game’s core mechanics and visual language to make turns snappier and decisions actually matter. Best decision I’ve made yet. #IndieGame #GameDev #IndieGameDev

Iteration continues on Keep The Crown! 👑 Fleshed out the player hand logic today. Fanning is working, the Boompuff artwork is in, and the card-top flames are synced. Getting closer! 🔥 #indiedev #pixelart #gamedev

Early card prototype test for Keep The Crown! Testing out the layout, stat placements, and parchment style with the Tide Slasher. Still figuring out its exact attack and health values, but the art style is getting there. #indiedev #pixelart #gamedev #indiegame

The new Ronin Banner is officially HERE! 🔥 Here’s exactly how to unlock it fast before it’s gone. Don't miss out on upgrading your profile! ⚔️👑 #clashroyale #roninbanner #clashroyaleupdate #gaming

Built a free tool that analyzes your last 30 battles in Clash Royale ✅deck loyalty ✅nemesis card ✅worst hour to play ✅roast of your playstyle 🔗http://royalerewind.com #clashroyale #Supercell

Alone in a silent world.... Prototyping a new platformer concept where you play as a dog exploring the ruins of what used to be home. Mechanics are in the works, but the mood is definitely coming together. Thoughts on this art style? #GameDev #IndieGames #pixelart

Quick work-in-progress test from my automation game 🛠️📦 This is a rough pass to see how the system “flows” (routing, timing, satisfying movement, etc.). What should I stress test next: speed, complexity, or chaos? 😄 #gamedev #indiedev #automationgame Great art assets courtesy of @kenney.nl

Little peek at my automation game prototype 🚚➡️📦 Belts you can rotate, inputs/outputs, and goals to hit...trying to make “just one more tweak” levels. If you played this, what would you want next: splitters, scanners, or 3-way diverters? #IndieGameDev #GameDev #Automation

UI is hard. Like really hard. But piece by piece...menus, upgrade screens, fuel warnings all slowly coming together in Silent Drift. 🛠️ it’s janky 📊 it’s progress 👀 and it’s the first time it feels like a game More soon as we smooth things out. #gamedev #indiedev #roguelite #SilentDrift

First peek at Silent Drift a 3D roguelite lander about precision, upgrades, and unraveling a mystery buried in the dark ⚙️ early dev footage 🪫 limited fuel 🌌 broken worlds 💥 one crash = back to the start devlog energy incoming #gamedev #roguelite #indiegame #SilentDrift

Not a bad start to the #gdtvjam the theme is "Tiny Worlds"...We'll see how this plays out. Peckonomics is a satirical bird sized strategy game where you play a power hungry pigeon trying to unite, or dominate rival bird factions in a backyard micro nation. #IndieGameDev #GameJam #TinyWorld

New #devlog lands tomorrow! ▶️Cozy duck controller chaos ▶️Rebuilding my shooter from the ground up ▶️Got an office 🤯 ▶️Met the dev behind We Harvest Shadows at PAX 👀 Video drops 10am ET tomorrow on YouTube! #indiedev #gamedev #indiegames

Working on some prototypes. Dark Bandit: Deals 2 damage and applies a Dark Magic buff, empowering the next attack to deal 50% more damage. This rogue strikes from the shadows, leaving only whispers in the dark. #IndieDev #CardGame