Tim
Tim
@i.madethese.works
UX Engineer and one half of @whynotmake.it Probably mainly #FlutterDev posts Portfolio at i.madethese.works
262 followers265 following81 posts
Okaayyy I'm gonna try to come back here! Don't tell @kerberjg.bsky.social that it's basically just for her posts 🌝
The Springster Example website now lets you select the motion for most of the examples! This is a great way to feel the advantages of simulations in #FlutterDev yourself. Check them out here: whynotmake-it.github.io/rivership/#/... Can't wait for this prerelease to drop pub.dev/packages/spr...
I believe package:heroine is shaping up to be one of the best ways to build fullscreen Container Transform transitions. I wanna refine it some more, so it's a prerelease for now, but check it out! pub.dev/packages/her... #FlutterDev
I just published an experimental update to the springster package and I would love some feedback on the API! The main goal is to support more than just spring simulations. I've tried to write it up nicely in the docs, but I'm not the best at it, so let me know if you see any issues ✨ #FlutterDev
pub.dev/packages/spr... This might also be a nice baseline for the discussion on how to introduce springs to Flutter here: github.com/flutter/flut...
Tim reposted
My animated_to package now introduces “spring simulation” version of AnimatedTo widget, AnimatedTo.spring()! This enables physics-based animation when child updates its position, which means so smooth and natural! Try this by importing the latest version of 0.3.1! pub.dev/packages/ani... #FlutterDev
I built a spring-simulated POC of the amazing animated_to #FlutterDev package by @chooyan.bsky.social today. Some things need to be ironed out still, but it took me 15 minutes to build using package:springster and works great already! PR: github.com/chooyan-eng/...
✨ Heroine Update ✨ heroine 0.3.0 is here: pub.dev/packages/her... ⛓️ You can now chain ShuttleBuilders for more complex animations – see the video for a combined flip + fade animation 💍 Less jank: in a few cases a bouncy spring would jump a little upon landing – now it's buttery smooth
@tahatesser.com was right – golden tests using AnimationSheetBuilder are super fun! More transitions and higher fidelity coming to package:heroine soon btw 👀 #FlutterDev
I check this #FlutterDev issue probably once a week… I‘ve contributed to the Framework before, but I have zero engine XP so I haven‘t dared to take a stab at it. Whoever fixes this is gonna be my absolute hero(ine)! github.com/flutter/flut...
Here we go! Meet ✨package:heroine✨ "this will be such an addictive #FlutterDev interaction" - @rydmike.com More info and package link below 👇
And last of all, check out the package 🎉: pub.dev/packages/her...
Here we go! Meet ✨package:heroine✨ "this will be such an addictive #FlutterDev interaction" - @rydmike.com More info and package link below 👇
🪄 Makes a drag-to-dismiss gesture easy to implement Check out the interactive example (but be aware that Flutter Web needs some time before performance warms up) whynotmake-it.github.io/rivership/#/...
Here we go! Meet ✨package:heroine✨ "this will be such an addictive #FlutterDev interaction" - @rydmike.com More info and package link below 👇
I was so excited to call this package `superhero`, which is available. I didn't know that pub.dev rejects packages if a similar name (`super_hero`) exists. I could just call it `spring_hero`, which is super descriptive, but boring. Does anyone have a cool idea?
I think this might be the coolest single interaction I've ever built in #FlutterDev. Spring-based heroes with gestures make so much sense! It's all shaping up nicely, but I still need to polish some things before a release. Let me know if you have any use-cases you want covered 👀
bsky.app/profile/i.ma... Exciting things are coming 🌝
Started experimenting with spring-simulation based Hero transitions in #FlutterDev today. It looks very promising, but there are a lot of issues to iron out still 🙈
Check it out: pub.dev/packages/spr... 🎨 Simple spring-based animations with customizable bounce and duration 🔄 Spring-based draggable widgets with smooth return animations 🎯 Spring curves for use with standard Flutter animations 📱 2D spring animations for complex movements
It seems like a #FlutterDev community is slowly starting up on here, which I'm super excited about! So far I was able to find @remirousselet.bsky.social @roehl.dev @suprdeclarative.bsky.social @rydmike.com and @tahatesser.com, whom else should I follow?
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