Yay, les GameDev Afterworks d' @atlangames.com reprennent à Nantes ! Rendez-vous le mardi 20 octobre à l'ESMA (il parait que les locaux sont très cool), pour une présentation de Delphine Fourneau, une superbe artiste, qui parlera de Murmurations, son jeu d'observation d'oiseaux en vue subjective.
Jesse Himmelstein
Jesse Himmelstein
@heavenstone.net
Creating games for discovery, learning, and raising awareness. Designer, developer, and entrepreneur. Lives in Nantes, France
105 followers49 following57 posts
Attention, il faut reserver sa place sur Hello Asso : www.helloasso.com/associations... Et si vous souhaitez présenter votre projet projet en début de séance, n'hesitez pas à ajouter une slide au showcase : docs.google.com/presentation...
D'ici une semaine, @emmamorin.bsky.social (Crush House, Reigns, Just Dance, ...) viens d'Angers pour nous présenter son expérience sur UI et UX. Ne le ratez pas la dernière Game Dev Afterwork de la saison à #Nantes ! @atlangames.com
Jesse Himmelstein reposted
📣 Game Dev Afterwork Nantes - mardi 12 mai à 19h à La Centrale Mini-conf par Emma Morin UX/UI designer (Reigns, Crush House, Just Dance…) “C’est quoi une bonne UX/UI dans le jeu vidéo ?” 📝 Inscription obligatoire www.helloasso.com/associations... Le showcase actu docs.google.com/presentation...
Les Producers ont-iels toute leur tête ? Mardi prochain c'est Romain Taupin qui nous fera une présentation sur le producing... ➡️ www.helloasso.com/associations...
Jesse Himmelstein reposted
Le prochain Game Dev Afterwork à Nantes a lieu mardi 10 mars à 19h à La Centrale. Romain Taupin fera un talk sur le producing de jeu vidéo (Runes Studio, Endroad, Capital Games). Inscription obligatoire : www.helloasso.com/associations... Showcase : docs.google.com/presentation...
Jesse Himmelstein reposted
📢 Le prochain Game Dev Afterwork à Nantes, c'est la semaine prochaine mardi 13 janvier à 19h à la Centrale avec @roilulu.bsky.social Art Director, Character Designer et Game Artist ! Inscription obligatoire : www.helloasso.com/associations...
📣 Le prochain Game Dev Afterwork à Nantes, c’est mardi 13 janvier à 19h à La Centrale ! On accueillera @roilulu.bsky.social, Art Director, Character Designer et Game artist (Goodbye Volcano High, GNOG, Anarcute…). 📝 Inscription obligatoire : www.helloasso.com/associations...
Jesse Himmelstein reposted
Petit teaser de ma présentation au prochain Game Dev Afterwork à Nantes 👀 Venez nombreuux
📢 Le prochain Game Dev Afterwork à Nantes, c'est la semaine prochaine mardi 13 janvier à 19h à la Centrale avec @roilulu.bsky.social Art Director, Character Designer et Game Artist ! Inscription obligatoire : www.helloasso.com/associations...
Jesse Himmelstein reposted
📣 Le prochain Game Dev Afterwork à Nantes, c’est mardi 13 janvier à 19h à La Centrale ! On accueillera @roilulu.bsky.social, Art Director, Character Designer et Game artist (Goodbye Volcano High, GNOG, Anarcute…). 📝 Inscription obligatoire : www.helloasso.com/associations...
We have a demo of the game, and we’re looking for that very special publisher to finish development. Streamers too, let us know if you’d like to try it! Players, if you want to know when the game comes out, join our mailing list! playcurious.games/subscribe/ 3/3
It was quite an experience to have my 15-slide pitch deck pulled part and critiqued for an hour! www.youtube.com/watch?v=VKtW... Until now, I mostly thought of the deck as visual support for my presentation, and maybe as notes for the publisher after the meeting. 1/2
In about 20 minutes I'll be live with @indiegamebusiness for a pitch deck review! Should be fun! It's at 4PM EST here: www.youtube.com/c/indiegameb... #gamedev #indiegame
Jesse Himmelstein reposted
Lovely post-Indigo gamedev dinner with some very chill peeps! @coreflux.bsky.social @adampype.bsky.social @pancakesamurai.bsky.social @heavenstone.net
Jesse Himmelstein reposted
Check out the video of our new demo ! We added an illustrated intro and puzzles. Streamers and publishers - if you're interested in testing out demo, please tell me in the comments 😉 And give us some love ❤️ #indiegame #demo #gamedev #publisher #gamedesign #teaser
Comment créer un jeu VR ? J'ai hâte de découvrir ce va nous raconter Erwin Eninger sur la direction artistique de Blade & Sorcery chez @warpfrog.bsky.social Il présente le mardi 13 mai chez @atlangames.com. La billetterie est ici : lnkd.in/eBwVhE5P www.youtube.com/watch?v=rdPd...
Awesome interview by Gwen & Sam from @runawayparade.bsky.social to @npr.org about the devastating effects of tariffs on the indie board game industry www.wbur.org/hereandnow/2...
I had a blast last week showing Secret Woods at the @londongamesfest.bsky.social. Most of the attendees were either streamers, publishers, students, or game devs. So I got to have a lot of fun conversations! Also, who knew that Secret Woods ran on a Steam Deck? I’m impressed!
I'm not exactly surprised, but given how often I see people ask ChatGPT questions rather than searching, it is alarming indeed. arstechnica.com/ai/2025/03/a...
Jesse Himmelstein reposted
@stfj.net I have a daily trivia game called Mixstory, and I wonder if it could be a good fit for Puzzmo. If you're at GDC I'd love to meet and get your thoughts. Thanks!
Jesse Himmelstein reposted
If you're a tech person looking for a job, you might want to check out this list. A bunch are remote work... news.ycombinator.com/item?id=4291...
Well @pocketgamercom.bsky.social in London was a real blast! I got to meet with a whole bunch of publishers, scouts, as well as some fellow game developers. For the most part, it was people who I don’t normally get to meet at French events.
Finally, I did check out the Indie Game Zone, where there were a bunch of game demos. Big shoutout to The Telegraphist from @cubepotato.eu - a rhythm game where you tap out Morse Code to stop Russia invading Poland in the post-WWI years. What a cool idea!