Gorillabyte · HARDPAN

Gorillabyte · HARDPAN

@gorillabyte.bsky.social

Independent game studio from Austria. Building HARDPAN, a real-time strategy game on real city streets in 2084. Pre-alpha clips and dev notes. #indiedev #rts

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Every unit and tower in HARDPAN is build with Blender and has been remodeled based on new sketches. Last week all eight were rebuilt, and the towers now sit into the roof and face the street. Which one would you build first? #indiedev #gamedev #unity #osm #indiegame

#ScreenshotSaturday: a bug fix. The ground mark under a fallen building stayed pale because the scorch and lighting never reached it, so it showed as pale shards (it's in last week's clip). Now it has its own dark hatch. Ever shipped a bug in your own trailer? #indiedev #gamedev #indiegame

Every level starts as OpenStreetMap data: 2,535 street segments and 1,673 building footprints of a real Austrian town, baked into a battlefield where units drive the actual streets. Would you hold the old town or the station? #indiedev #gamedev #OpenStreetMap #indiegame

Roofs now come from OpenStreetMap: where the map tags a roof shape or building type, the game uses it instead of guessing. This hall was a sawtooth guess; OSM says commercial, so it's flat now. Mappers: do you tag roof shapes? #ScreenshotSaturday #indiedev #gamedev #unity #indiegame

Ground units only drive along real street edges, so closing one edge is a real event. Here a strike drops a building onto the street and every route bends around the block. Would you block it, or leave it open as a trap? #indiedev #gamedev #rts #indiegame #osm

Reworked the artillery strike this week: playtesters couldn't spot the impact once zoomed out, so it now leaves black scorch, smoke and an ember glow. Second image: the collapse closes the street and the route bends around it. #ScreenshotSaturday #indiedev #gamedev #indiegame

The convoy in this clip drives through a real Austrian town's street network. HARDPAN builds its levels from OpenStreetMap data, so every block and junction exists. You defend your streets while pushing a convoy into theirs. Pre-alpha. Map data © OpenStreetMap contributors #indiedev #gamedev

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