Ghost Hand - Wishlist on Steam!

Ghost Hand - Wishlist on Steam!

@ghosthand.bsky.social

Team of 2 game devs STEAM▶️ https://store.steampowered.com/app/2563880/ KICKSTARTER▶️ https://kickstarter.com/projects/ghosthand/ghost-hand DISCORD▶️ discord.gg/rdMyTbmApx

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Fast forward a few years later, and those tools ended up getting applied to our map. Needless to say by now, our map approach is basically the Platonic ideal of not-Dread. We wanted to make sure we didn’t repeat what we thought were serious problems

New Enemy: The centipede is extremely dangerous: you need to be prepared to react to 1 of his 2 attacks at all times. Both will very nearly kill you If you panic or get greedy, it's over. You have to keep it together under pressure! #indiegame #pixelart

The driving concept of the combat here is that every aspect of combat should be a way to build that number Attack off of a wall jump? Bonus Parry? Bonus Air combo? Bonus Because that number decays, you have to be quick & efficient to build it

Iria possesses many Metroidvania standard movement abilities, but often with twists For example, her walljump propels her into a running state that, provided you're precise enough to avoid bumping into things, can be maintained indefinitely #pixelart #indiedev #gamedev

🔊 Our strategy for creating boss tracks is to create a track of the same genre as whatever the boss is made out of. So we went with metal for this big guy. We may have to reconsider this strategy when it comes to the meatier bosses though... #metroidvania #pixelart

Hi, everyone Been a while since we've posted, but we've been at work all the while on new areas, new bosses, new BGM and new everything. Here's one of the new areas we're currently working on, code name: The Cathedral #pixelart #gamedev #metroidvania #ドット絵