Finding Fortune

Finding Fortune

@findingfortune.bsky.social

We'll all find Fortune's Favor. Writing a next-gen voxel game engine in OpenGL, C++. youtube.com/@Finding_Fortune

61 followers15 following52 posts

The basic survival mode is done! The hotbar and inventory is functional in creative and survival mode. I've also made a start menu so we can start working on world saves. Caves are also in progress - it's tough making them generate fast in such a large world! #voxels #gamedev

Just to give perspective - I'm rendering 100,000 blocks in all directions around the player here at 160 FPS on my GTX 1070, about ~9 year old GPU (so the world is 200,000 blocks in diameter). About equal to a render distance of ~6,000 in Minecraft in all directions

I Fixed a whole bunch of (multi-threading related mostly) crashing issues and the game is now pretty stable. Its nice not randomly crashing. Started working on having biome-specific plants, just a few for now. Going to be working on terrain shaping more next couple days

Hey hey! 1st post o.o I'm making a Minecraft Clone, here is a teaser ~ Still very WIP, but I've been working on it a lot the past few months and making lots of progress. Hoping to make it a completed game some day

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