Esa Kylli

Esa Kylli

@esakylli.bsky.social

Code loving indie gamedev. A child of the C64/Amiga era.

158 followers116 following109 posts

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#pitchyagame Introducing Crownfront - a medieval strategy game, with procedurally generated maps. Command the Crown's army and get the King safely through enemy lines. A first demo is coming soon. Publishers are welcome to make contact.

Esa Kylli reposted

Yo, i'm open for commissions! Sketches, simple colors, render, designs + human, creatures, furries and etc. Prices: ynlaid.carrd.co#price Contact me: DM, discord: ynlaid, ynlaid.artist@gmail.com or tg:@reagent220 #commissions #commissionsopen #furry #humanoid #fanart #creature #artistonbluesky

Esa Kylli reposted

Esa Kylli reposted

No game (or any business for that matter) is a certain hit. With that in mind, your energy is best put towards making sure you're having a damn good time trying, not saving the good times for the success. "Enjoy the journey" is trite, but 100% good advice. If you're not, don't fear change.

👇

Jón Kristinsson@jonkk.bsky.social

Whooo! Spider-Man was awesome! Action was incredible. It looked great. Really liked the mind-control stuff, it felt really threatening. Web slinging sequences felt fresh! Easily the best Tom Holland spidey! ❤️

Esa Kylli reposted

Reconfigure is taking part in @yogscast.games Tiny Teams event! Looking forward to the streams and I hope folks play and enjoy my humble lil' game! store.steampowered.com/app/3989530/...

Tiny Teams@tinyteamsfest.bsky.social

Tiny Teams 2026 starts in JUST ONE WEEK! We can't wait to show you this year's line-up of incredible indies by the tiniest of teams so here's a sneak peak 👀 Get ready for THE Steam festival that celebrates the amazing work solo and small studios do 👾 #indiegames #gamedev #gaming

Esa Kylli reposted

I’m happy to announce the release of a new open source 3D physics engine called Box3D. I’ve been working on this project for a few years now, but it represents over 20 years of experience writing physics engines for games. Read more here: box2d.org/posts/2026/0...

box2d.orgAnnouncing Box3DI’m happy to announce the release of Box3D, an open source 3D physics engine. It is now available on GitHub. Box3D repository You can think of Box3D as a fork of Box2D, extended with many features nee...

Esa Kylli reposted

Here's an easter egg in the new Lego Batman that I think all of you will REALLY appreciate. It's so good, I had to make a video.

Finished Crimson Desert (160 hrs). Generally a good game, a huge world to explore (biggest open-world game?). I only touched like 50%. Now it's time for the new Bond-game 🤗

Esa Kylli reposted

What if your hero's deck was built from the life they lived?🃏+🧬= 🤯 In Obsidian Prince, every adventure & skill tree choice shapes how you play. Pick from 9 unique classes Beesmaster 🐝, Shroomherder 🍄, Rouge 🗡️ & more 👉https://store.steampowered.com/app/1373260/Ob sidian_Prince/ #Pitchyagame 🥳

Esa Kylli reposted

I'm soft-launching my compiler project minc today. It compiles directly to minimal native executables for x64 Windows (PE), x64/ARM64 Linux (ELF), ARM64 macOS (Mach-O), ARM64 iOS, ARM64 Android (.so), and WASM. See minc.dev

minc.devminc — A minimal language for building native softwareA minimal C replacement that compiles directly to native executables for Windows, Linux, macOS, iOS, and WebAssembly. No assembler, no linker, no runtime.

Esa Kylli reposted

So, I've made a multi-threaded Monte-Carlo raytracer with diffuse, metallic, and transparent materials... ...in my own programming language 🤪 It's all fairly basic (no BVH or MIS, the compiler is arm64 only & doesn't optimize anything), but I'd still call it a huge success!