Eoin Falconer reposted
Announcing our new engineering blog. And why we won't outright ban AI from our writing process. www.sanity.io/engineering/...
Eoin Falconer
@eoin.no
Director of Enginering at sanity.io 📍Oslo, Norway
161 followers107 following15 posts
Eoin Falconer reposted
Announcing our new engineering blog. And why we won't outright ban AI from our writing process. www.sanity.io/engineering/...
I made this little hobby site (bilsjekk.ai) back in March 2025 to test out some of the agent frameworks it's been rather dormant since then. I have just been testing some Sanity features in there ever now and then. Suddenly is 600 users a day when I checked back in. No idea what happened 🤷♂️
Eoin Falconer reposted
Couldn't sleep so I built Game of Life in @sanity.io's Portable Text Editor 👉 portable-text-of-life.vercel.app 🧑💻 github.com/portabletext...
Wrote an article on Medium about a thought process that I have been using for the past 18 months! medium.com/@eoin.falcon...
Wrote something on Medium for the first time in a long time! 😊 medium.com/@eoin.falcon...
So cool!!!!!!! @codey.bsky.social massive creds on this work with RC and rolldown-vite! 💨
Another real world Rolldown-Vite performance win: @sanity.io studio’s build time went from: 21.9s to 5.1s (4.29x, w/o React Compiler) 49.6s to 20.0s (2.48x, w/ React Compiler)
Eoin Falconer reposted
Eoin Falconer reposted
Eoin Falconer reposted
The Behavior API for @sanity.io's Portable Text Editor will allow you to configure the editor in ways that where previously not possible. Behaviors can be bundled in Plugins to easily turn them on and off. Here's an example of a simple <OneLinePlugin /> that restricts the editor to one block.
Eoin Falconer reposted
Eoin Falconer reposted
Today, I released the library we use to drive >200 tests using Gherkin to make sure @sanity.io's Portable Text Editor behaves correctly. Pkg: www.npmjs.com/package/race... Src: github.com/portabletext... PTE Gherkin spec: github.com/portabletext... PTE Gherkin test suite: github.com/portabletext...
Eoin Falconer reposted
Open source software is crucial to the success of Sanity, so it makes sense to give back to great projects that we and our community use every day. That's why we joined the @opensourcepledge.com with a $112k donation to great projects and maintainers. 🫶 www.sanity.io/blog/sanity-...
Eoin Falconer reposted
Eoin Falconer reposted
The Sanity Winter Release is coming up on November 19th! On November 21st, the engineers behind the new features joins @kapehe.bsky.social and @knut.fyi for a special Developer Deep Dive. What are you hoping to see? 🔮 www.sanity.io/events/devel...
Eoin Falconer reposted
"Testing is documenting" Especially if your tests are written in a human-readable language. I'm currently working on @sanity.io's text editor, and here Gherkin is working really well for documenting and keeping all the different behaviours in check. github.com/portabletext...
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