Embracer Games Archive

Embracer Games Archive

@embracergamesarchive.com

The official Bluesky account for the Embracer Games Archive. We believe that games carry a heritage worth celebrating and safeguarding for the future. https://embracergamesarchive.com/

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Embracer Games Archive is celebrating 5 years! In five years, we have built the archive from the ground up, catalogued more than 90,000 objects and supported exhibitions, researchers, schools and new releases of older games. Thank you to everyone who has been part of the journey. ❤️

Don't miss the Pixel Arcadia Showcase tonight at 19:30 CEST. The pre-show includes a feature on the Embracer Games Archive, and we're thrilled to have contributed as a small resource to one of the games being revealed tonight.

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Spread the word🔁 Join us on 24 August 2026 at 20:00 CEST / 19:00 BST / 14:00 EST / 11:00 PST World Premieres, World Exclusives, First Looks and more from some of the biggest names in retro gaming.

Thomas, our Acquisitions Manager, is on-site at the archive this week. Since he normally works remotely it’s a special occasion for him to spend time in the archive. It gives him the chance to explore objects up close and engage with the material in a way that simply isn’t possible at a distance.

Some of the larger acquisitions that were added to the archive early on included a number of video game posters. Yesterday, we framed several of them so they can now be displayed and help decorate the archive’s walls. My personal favorite is the Punch-Out poster.

In our archive we have a lot of interesting accessories, especially from the 90s. One of them is this Bio Sensor for the Nintendo 64, which could detect your heart rate and only worked with Tetris 64. You wore it on your ear, and your heart rate affected the game’s difficulty.

Our Chief Archivist at the Embracer Games Archive, Natalia Kovalainen, has just been awarded a prestigious prize for her outstanding work! This acknowledgment means a great deal not only to Natalia and our team, but to everyone committed to safeguarding the rich and diverse history of video games.

Hello,   Natalia will be traveling to Rome next week to participate in a panel discussion at the Checkpoint Festival about games preservation efforts. She is looking forward to sharing insights with fellow professionals in the field.

Over the past few days, Natalia has been carefully curating the shelves near the archive entrance. Since we welcome such a wide variety of guests, our goal is to showcase a diverse and meaningful mix of the incredible games that have shaped our industry through the years.

The reorganization of our archive shelves is moving forward, and here’s a glimpse of the section where we’ve gathered the different Game Boy versions in the archive. It’s remarkable to think of the joy and memories the Game Boy has brought to so many over the years.

This week, our team gathered to plan the next steps for the Games Archive. We’re proud to share that all 77,421 items are now catalogued in our database! We’re motivated, proud, and excited to keep building this unique resource for gaming culture. It’s work we truly care about.

We had the pleasure of welcoming game developer Junji Seki to the Embracer Games Archive! He explored the archive, shared his passion, and donated some wonderful items. Seki-san also runs the Named Cassette Museum in Tokyo, documenting games with handwritten names.

We’re heading to Gamescom! The Embracer Games Archive will be in Cologne for Gamescom, ready to explore, connect, and share our passion for games.   If you’d like to meet us, share ideas, or discuss potential collaborations, send us an email or drop us a message here, we’d love to connect!

Jonathan Rozenkrantz (middle), lecturer in Film Studies at Lund University, spent a week at the archive exploring classic cinematic games—hands-on research for his project on film’s influence on video games. We also had a visit from Karlstad University doing some research.

This week, Embracer Games Archive is at SpelAlmedalen with other organisations to promote gaming culture in Sweden. We are showcasing an exhibition proposing what could be included in a Swedish gaming culture canon. Join us to explore games as an industry, culture, and research field.

Today, we had the pleasure of diving into a box of classic Game & Watch games. These gems, with their simple yet addictive gameplay, have truly stood the test of time. They're still fun to play and represent an important part of gaming history.