1,250 clones of the EDIA repos since July. Three of our nine repos get cloned by something that never opens the page. The rest of you are real, and we never hear from you. We are curious what you are building! Let us know? → github.com/edia-toolbox/edia_core/discussions
EDIA
This morning we start. @flxklotz.bsky.social and I teach XR with Unity and EDIA at @cuttingeeg.bsky.social's Frankfurt garden. At CoBIC this week? Come find us.
Next week @flxklotz.bsky.social and I teach an XR workshop at @cuttingeeg.bsky.social's Cutting Gardens in Frankfurt. Two mornings, from the Unity editor to EEG markers over LSL. Their theme is Brains in the Wild, close to what we built EDIA for. At the garden? Come say hi. Frankfurt Garden
@flxklotz.bsky.social and I are teaching an XR workshop at @cuttingeeg.bsky.social's Cutting Gardens 2026 in Frankfurt. Starting with the Unity editor, ending with EEG markers over LSL with EDIA. No Unity experience needed. Two mornings, 20 seats, registration closes Sept 4. Frankfurt Garden
Clones keep going up across the EDIA repos. Good to see, what we don't see is if you bump into issues. If you are building a project with EDIA and something is unclear, please just reach out. We read along and we answer. Open a discussion #XRResearch #OpenSource #EDIA
EDIA is getting cloned. Good to see people picking it up. We spent some time on the first hurdle: the initial setup. The installer is heavily updated. Import one unitypackage and the wizard will take you through the process. Get v0.5.0 #XRResearch #OpenSource #EDIA
Want to build a custom VR experiment without reinventing the basics? AffectTracker did exactly that: continuous emotion rating built on EDIA Core, Eye and LSL, so experiment structure, eye tracking and EEG sync came out of the box. Published in Frontiers in VR. #VR #XRResearch #OpenSource #EDIA
This paper on EDIA is in Journal of Vision. VR headsets with eye tracking are everywhere in research now, but they're not built for science. EDIA bridges that gap. Klotzsche et al. (2025), JoV 25(9) doi.org/10.1167/jov.... #EDIA #EyeTracking #XRResearch
At Immersive Tech Week Rotterdam this week. If you're a researcher building XR experiments, shoot us a message. #ImmersiveTechWeek #ITW2026 #XR #OpenSource #XRResearch
And that was our EDIA workshop at #PuG2026 Today with the LSL and EYE modules, some theory and handson challenges. We've recieved good feedback already. See you around at PuG this week! @flxklotz.bsky.social @alexandroskas.bsky.social
EDIA reposted
Happening now at #PuG2026: our workshop "Using Virtual Reality (VR) – A practical Workshop on using the Open VR package EDIA" co-organized by @flxklotz.bsky.social @alexandroskas.bsky.social & @thefirstfloor.bsky.social Check out @ediatoolbox.bsky.social 📣 #PuG2026 #VR #EDIA #neuroskyence
Deadlines are there to be made. EDIA XR Toolbox for research is now publicly available online. Check out edia-toolbox.github.io for more details. Minor updates are to be expected in coming weeks. We are excited and planning an online zoom session for interested parties soon.
📢 Huge thanks to everyone who visited our EDIA poster at #VSS2025 We had a packed 4.5 hours of great discussions on XR research tools & eye tracking. ✨ Stay tuned, open-source release coming soon! 🔗 edia-toolbox.github.io #XR #Research #Academic #OpenSource
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