The Cave of Dragonflies

The Cave of Dragonflies

@dragonflycave.com

Official Bluesky account for The Cave of Dragonflies, a Pokémon website featuring game mechanics, catch rate calculators, personality tests, movie reviews, articles, fanfiction and more. Owned by @antialiasis.dragonflycave.com.

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Hello, Bluesky! Follow this account for updates to The Cave of Dragonflies. What sort of thing does this website contain? Here is an article about how I had a glitched Jolteon back in 2003 and how I found out exactly what was wrong with him two decades later. www.dragonflycave.com/kanto/my-gli...

dragonflycave.comMy Glitched JolteonPart reminiscence, part game mechanics deep dive, about a harmlessly strange Jolteon deleted in 2003 and the effort to uncover what was going on with him two decades later.
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I just do not have that degree of investment in Pokémon Go, and eventually basically stopped playing it. For a long time I vaguely meant to get around to updating it all but put it off because of all the work I'd have to redo. I guess I feel better having just put the final nail in that coffin.

Finally: why did I never just bring the Pokémon Hangman into the site layout proper. It doesn't even really have the nostalgia thing going for it because I did redo the look of it at some stage; I just redid it still as a standalone page for some reason. I should do that.

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I had really, really forgotten just how long and comprehensive my Pokémon Go guide was. I'd forgotten half the mechanics I meticulously explained there, even. In hindsight it's a bit painful that I spent so much effort on it for a game that would inevitably go change those mechanics later.

Writing guides for a regular game makes sense: people might pick up that game at any point in the future and whatever you wrote still makes sense. For a live-service game, you'd have to stay invested and keep redoing it every time the developer decides to change stuff around.

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I enjoyed rereading all the game reviews I've done. The oldest, for Pokémon Colosseum, is from 2005, and I was very obviously fifteen and did not really know how to review things. Trozei (2006) and Ranger (2008) are getting better but still a bit awkwardly written and rambly.

Then I started to hit my stride with it in 2009 (Blue Rescue Team, Explorers of Time, Shadows of Almia), though with some lingering awkwardness, and by 2012's Conquest review I've started producing something I can basically read today and nod along with. It's fun to watch myself improve!

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(Originally I had these TRUTH pages for each generation, briefly debunking misinformation I'd seen going around. I kept the R/S/E one at the time because people were still saying Shedinja needed a ball in your bag, but both of the other rumours on there are just completely unheard of today.)

I guess the secondary motivation for keeping that page was to not completely retire *all* the TRUTH pages, which were important to the site's identity when I first started it - I was very invested in debunking other sites that were wrong on the internet.

I retired some but not all of my original game pages for the first three generations in 2005. Today I'm not sure why I removed the G/S/C Tips and Tricks instead of just making rewrites, and think I should probably not have retained the "TRUTH of R/S/E" page.

And if you're interested, I was also interviewed for a second podcast released today, Synthesized Sunsets. The podcast is about speculative fiction, and that discussion centered more on Pokémon fandom and fanfic, but also touched upon the website a bit.

Dragonfree@antialiasis.dragonflycave.com

I was interviewed for this week's As the Pokéball Turns podcast... and also for a speculative fiction podcast coincidentally also released today, Synthesized Sunsets! open.substack.com/pub/synthesi...

You are up to date.