Directional Fancy

Directional Fancy

@directionalfancy.bsky.social

Amateur game developer currently working on a tactics RPG. I post weekly updates here and other socials. Twitter(X): x.com/DirectionFancy Tumblr: https://www.tumblr.com/blog/directionalfancy

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Currently planning to finish initial prototype build and open it up for people to try to gauge interest in the game's core mechanics. I want to have it ready by the end of 2026, but that is subject to change. (1/2) #hex_summons #gamedev #indiedev #videogames

This week I will finish implementing functionality of the options keybinding menu. Will also start working n developing volume controls with placeholder sound and music. #hex_summons #gamedev #indiedev #videogames

Adjusted how overworld NPCs load in so their spritesheets could be changed. Created simple title screen. Began working on options menu. #hex_summons #gamedev #indiedev #videogames #pixelart

This week I will continue working on the sprite sheet to complete the walk cycle animations. Want to get at least half the cycles done by the end of this week. #hex_summons #gamedev #indiedev #videogames

Currently planning to finish initial prototype build and open it up for people to try to gauge interest in the game's core mechanics. I want to have it ready by the end of 2026, but that is subject to change. (1/2) #hex_summons #gamedev #indiedev #videogames

How people respond to the prototype will determine if I continue to develop the game. If those who try it do not see promise, then there is no point in continuing a doomed project. (2/2) #hex_summons #gamedev #indiedev #videogames

This week I will finish the in progress sprite sheet and work on reworking how overworld NPCs spawn in so that character specific sprites can be properly loaded. #hex_summons #game_dev #gamedev #indiedev #videogames

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This week I will finish adding rotating sprites to all overworld characters and get back to building the NPC overworld reaction logic. Will also continue work on UI redesign. #hex_summons #game_dev #gamedev #indiedev #videogames

Created some new character placeholder art. The current ones are only from a single perspective and I plan on having the sprites update to reflect the camera orientation. #hex_summons #game_dev #gamedev #indiedev #videogames