deya.live

deya.live

@deya.live

GameDev, DevOps, Being Happy and Living Life with some love in there :) Itch.io: https://deya-0x.itch.io GitHub: https://github.com/deya-0x

15 followers27 following11 posts

deya.live reposted

Replying to @beardscript.bsky.social

To celebrate the Rogue Engine 1.0 release: ๐ŸŽ‰ 20% off licenses until the end of February. โ€ข 12 months โ€ข or yearly plan Code: EARLYBIRD20 Plus you get to shape the future of the project early on. Join our Discord! rogueengine.io Let's make web games great again!

deya.live reposted

Can you stack Legos? Now you can build #threejs web games in Rogue Engine by stacking logic visually in a unity like environment. Plus, you can use the AI agent to generate pieces you assemble yourself. No vibes, I know. But you own the solution ๐Ÿ‘‡

Worked with many langs and 2d/3d engines. But, there is something so fun about Construct. Extremely rapid prototyping, built-in sprite/anim editor, and super simple visual coding massages my brain. Making an effort to poke my old Construct projects. :) #construct #indiegame #gamedev @construct.net

Just a very early silly dungeon corridor concept. I want to add a bit more detail to the floor tiles. #voxel #gamedev #magicavoxel #godot

deya.live reposted

Jay: Our goal is to give can have fun and feel safe. And so we've already always focused a lot on trust and safety, making sure that users have an ability to have an experience that's free from bots and harassment and spam

Love MagicaVoxel, but decided to give Goxel a try. I like it but at least on Windows I could not get it to run in a Windowed mode. So I forked the source and made the mod myself. Fork: github.com/deya-0x/goxel Release: github.com/deya-0x/goxe... Launch: goxel.exe -w 1280 -h 720 #voxel #gamedev

github.comGitHub - deya-0x/goxel: Goxel: Free and Open Source 3D Voxel EditorGoxel: Free and Open Source 3D Voxel Editor . Contribute to deya-0x/goxel development by creating an account on GitHub.

Totally doing a re-watch of Dr. Who starting with Eccleston because I haven't kept up for quite a few years. I needed a refresher!

Decided to update my handle on bsky to "deya.live". :) Picked up the domain and might pop a blog or some other content on there related to gaming and gamedev. ^.^

deya.live reposted

So I stumbled upon this gem yesterday (via Rick Brewster) from the Kicad Windows platform. We've been fighting with elusive reports of Windows users not being able to run Godot at all for years... Turns out they all have the #Nahimic DLL injection thingy. Stop ๐Ÿ‘ injecting ๐Ÿ‘ crap ๐Ÿ‘ in user ๐Ÿ‘ apps

Having a lot of fun with MagicaVoxel and Godot. This turned out looking really nice. Night time is another story, lighting is really tricky there.

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