Studio Demi-Lune

Studio Demi-Lune

@demilune.dev

French indie game studio! đŸ„– Currently working on an unnamed parkour game and #LightyearCore ~ - Studio Français indĂ© ! đŸ„– DĂ©veloppe actuellement un jeu de parkour non nommĂ© et #LightyearCore ~

61 followers11 following7 posts

Studio Demi-Lune reposted

Had to figure out a way to crouch our character that's 70% legs. A little goofy, but I think it adds charm :D #godot #gamedev #studiodemilune

Studio Demi-Lune reposted

Made a primitive NPC system! They'll be populating the intro of our game, and as anything you'll see for 10s at most, it's waaaay overengineered. :D Each have a job spot they go to, then when tired another to go relax. And after they've rested, they go back to work~ #godot #gamedev #StudioDemiLune

Studio Demi-Lune reposted

Worked on a level for our game today, it's not much but it's a start ! The features are coming along nicely ! #godot #godotengine #gamedev #indiedev #StudioDemiLune

Studio Demi-Lune reposted

(wip) repost, cause the first one was too desaturated. 😅 #krita #godotengine

Studio Demi-Lune reposted

Quickly made a pause menu, I needed it for other things. Not bad for how quickly it was put together :D #Godot #gamedev #StudioDemiLune

Studio Demi-Lune reposted

Made a new placeholder model and a few quick animations to go with it! Far better than the patchwork model we had before :D #gamedev #godot #parkour

Studio Demi-Lune reposted

Yesterday I've done something I thought I would never be able to do ! I helped in our project by coding my own very first bit of code by myself ! It's not much, just plateforme moving, but I'm proud because a few weeks ago I didn't know coding nor gdscript ! #godot #godotengine #gamedev #indiedev

This was us for two and a half hours

EmyMilie🩌@emymilie.bsky.social

This is what brainstorming an animation workflow for our game on a Tuesday morning looks like Was pretty fun to think about how to manage everything :3 @demilune.dev

Studio Demi-Lune reposted

đŸïž Hey! Who crashed this thing here? In our updated demo of "Rizz Dungeon: Skeleton Key to My Heart", there's a big ol' hunk of flaming garbage... well, I wouldn't worry about it~ #gamedev #indiedev #godot đŸ‘‡ïž Wishlist TODAY on Steam!đŸ‘‡ïž

Studio Demi-Lune reposted

Lately I've been working on building my own modular blocking kit for a game we are working on @demilune.dev. I also took this opportunity to start learning how to light in Godot, and I'm really happy with the results ! Godot is really a treat to work on ! #godot #godotengine #gamedev #indiedev

Studio Demi-Lune reposted

Studio Demi-Lune reposted

J'ai travaillĂ© sur un shader de ciel aujourd'hui. :D Ça supporte jusqu'Ă  10 planĂštes et 2 soleils ! - Worked on a skybox shader today. :D It supports up to 10 planets and 2 suns! #godot #gamedev #LightyearCore #spacegame

Studio Demi-Lune reposted

Been experimenting with #Godot 's rendering & physics servers, and I'm in AWE of how much data they can eat. This is 100 000 (yes, that many) rocks that are at roughly 10k poly + simple material & texture, displayed effortlessly, all with rigidbody physics. What the heck. #gamedev #LightyearCore

Hello 2026! To kick off the new year, here's the recent combined work of our team: the blockout for a first ship! - Bonjour 2026 ! Pour bien commencer l'année, voici le récent travail combiné de notre équipe : le prototype d'un premier vaisseau ! #LightyearCore #gamedev #indiedev #godot #spacegame

Studio Demi-Lune reposted

This may not look like a lot changed, but I guarantee that under the hood and in hand, it feels *so much nicer* I can finally move on from the two scripts I've been tweaking for the past month 😭 (don't mind the spheres, they're here to help me visualize the movement) #Godot #gamedev #lightyearcore

Limina Wayfarer@liminawayfarer.com

This whole schmoovement thing is starting to feel rather flowy. :D - Tout ce mouvement, ça commence Ă  ĂȘtre plutĂŽt fluide. :D #godot #gamedev #lightyearcore

Studio Demi-Lune reposted

I was tired of working on the movement, so to clear my mind I worked more on the inventory side. Works like a charm so far! - J'en avais marre de bosser sur le mouvement, donc je me suis changĂ© les idĂ©es en bossant sur l'inventaire. Ça marche super bien jusqu'ici! #godot #gamedev #lightyearcore

Studio Demi-Lune reposted

Early inventory management! It's held together by tape and a blood oath, but it works :D Fully modular by design~ - DĂ©but de gestion d'inventaire ! Ça tient avec trois ficelles et un pacte de sang, mais ça marche :D ComplĂštement modulaire~ #godot #gamedev #lightyearcore

Studio Demi-Lune reposted

This whole schmoovement thing is starting to feel rather flowy. :D - Tout ce mouvement, ça commence Ă  ĂȘtre plutĂŽt fluide. :D #godot #gamedev #lightyearcore

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