#PixelOver 0.19.3 is out! Adding the Copy transform constraint. Any object can now follow the position, rotation, scale and skew of another one, even between 2D and 3D. For detailed changes: deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
Deakcor
Deakcor
@deakcor.bsky.social
Game and app developer FR. Currently working on #PixelOver http://pixelover.io #indiedev #gamedev
1K followers27 following49 posts
#PixelOver 0.19.2 is out! Aseprite files can now be imported directly in PixelOver flattened or layer by layer, in 2D or 3D, with their animations created from the file tags. For detailed changes: deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.19.1 Stable is out! Making the interface of PixelOver customizable : panels can be moved from one dock to another, or detached into their own window. For detailed changes: deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.19.1 Release Candidate 1 is out! Interface changes : panels can be moved from one dock to another, or detached into their own window. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.19 stable is out! Added the bezier shape and line objects. For detailed changes : deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.19 Release Candidate 1 is out! Added the bezier shape and line objects. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.18.4 released! More control over exports: custom file name order, folder structures, multi-axis auto rotation and more... Detailed changes : deakcor.itch.io/pixelover/de... #GodotEngine #indiedev #pixelart #gamedev
#PixelOver 0.18.3 released! Improvements for the Z Order panel but also better 2D mesh triangulation and more... Detailed changes : deakcor.itch.io/pixelover/de... #GodotEngine #indiedev #pixelart #gamedev
#PixelOver 0.18.2 released! Adding 2D lights with support of normal maps and light occluder. Detailed changes : deakcor.itch.io/pixelover/de... Asset used for the example : trixelized.itch.io/starstring-f... #GodotEngine #indiedev #pixelart #gamedev
#PixelOver 0.18.1 STABLE is out! This update significantly upgrades the animation system: global rest/pose, graph editor, animation save/load, and a new folder-based tree structure. For detailed changes: deakcor.itch.io/pixelover/de... #GodotEngine #indiedev #pixelart #gamedev
#PixelOver 0.18.1 Beta 2 is out! The update is nearly ready for a release candidate, however, additional features such as animation save/load will be added before. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de... #GodotEngine #indiedev #pixelart #gamedev
#PixelOver 0.18.1 Beta 1 is out! Focuses on improving the stability of the newly introduced animation changes and also implements input locking for transforms. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de... #GodotEngine #indiedev #pixelart #gamedev
#PixelOver 0.18.1 Alpha 3 is out! Again an alpha bringing a lot of changes to the animation system with a new graph editor and more. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de... #GodotEngine #indiedev #pixelart #gamedev
#PixelOver 0.18.1 Alpha 2 is out! We continue with the animation improvements with a new tree system and the ability to organize animations into folders. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de... #GodotEngine #indiedev #pixelart #gamedev
Updated my futuristic GUI theme asset pack! Now includes source code for Godot 4 and more improvements. You can check it here : deakcor.itch.io/hud-futuristic #GodotEngine #pixelart #gamedev
#PixelOver 0.18.1 Alpha 1 is out! Introducing the global rest/pose mode. The next pre-releases will bring more improvements about the animation system. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de... #GodotEngine #indiedev #pixelart #gamedev
#PixelOver 0.18 stable is out! Adding 2D & 3D text objects. For detailed changes: deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.18 Release Candidate 1 is out! Adds 2D & 3D text objects. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.17.1 stable is out! Improved bone system & mesh deformation. better automatic bone weight map computation, improved rest/pose system, new smooth tool and more... For detailed changes: deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.17.1 Release Candidate 2 is out! Improved bone system & mesh deformation. RC2 adds better automatic bone weight map computation. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.17.1 release candidate 1 is out! Improved bone system & mesh deformation. Rest/Pose toggle mode, multi-select for bones weight points. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
After months of work, #PixelOver 0.17 is finally out! Now running on Godot 4, with new features like blending modes and per-object shaders! For detailed changes: deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.17 release candidate 2 is out! With another round of bug fixes and great improvements for 3D objects using post-process shaders. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.17 release candidate 1 is out! Mostly bug fixes but bringing us closer to a stable release. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.17 beta 1 is out! With again a new addition : blending modes! For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.17 alpha 2 now live! Adding a very requested feature : per object shader, letting you for ex to add line to each image under a layer. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
It was a busy end of the year but the migration to Godot 4 for #PixelOver is complete. And the first alpha is now live: deakcor.itch.io/pixelover/de... With that done, 2025 will bring many new features! Here the updated roadmap. #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.16.1 update for canvas rework and export improvements released! Migration to Godot 4 is still ongoing, that is why there are fewer updates than usual. For detailed changes: deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.16.1 release candidate 1 published! Rework of the canvas to make it more intuitive and improved export, way faster with more feedback. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.16 stable version now released ! Introducing the drawing tool for layers and images, improved usability and more. For detailed changes (since last stable version) deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.16 pre-released ! New drawing tool for layers and images has been added. Note that as it is in a pre-release state it may be unstable. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.15.2 released ! Introducing a new documentation website with enhanced organization and search capabilities and the rework of the app home page. Detailed changes deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.15.1 released ! Added inverse kinematics chain constraint for 3D bones and more. Detailed changes deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
#PixelOver 0.15 just released ! Adding 3D bone object and the ability to edit bones poses for imported 3D models. Detailed changes deakcor.itch.io/pixelover/de... #GodotEngine #madewithgodot #indiedev #pixelart #gamedev
Hello ! I'm working on #PixelOver a pixel art oriented animation software made with #GodotEngine. Available on itch and Steam pixelover.io It allows you for example to make pixel art bones animation and applying effects to keep pixel art aspect (pixel scaling algorithm, outline, dithering, ...)
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