DrOtter3000

DrOtter3000

@darknet-online.com

V-Tuber | [Game]Dev | cis he/him | chonky Otter(wewwy cute) | Linux | en/ger | Tzeentch Streams: https://www.twitch.tv/drotter3000 Website: https://darknet-online.com Linktree: https://linktree.darknet-online.com/

106 followers133 following125 posts

Make your favorite film sound as boring as possible without giving away the title: Scientists are building a new gadget in the desert of New Mexico.

I don't think it will become a polished game in any way, but I'm happy with my game for this game jam. I was testing a lot of ideas I had in my head for a long time. #GameJam #noAI #GameDev #BrackeysGameJam

If you're still considering buying courses from #MammothInteractive, just take a look at this one. I kinda love it. A unique certification you will literally never find anywhere else. #AISlop #Linux #LPI #CompTIA #HumbleBundle

DrOtter3000 reposted

If you see this kind of comment under a game on @itchio make sure to report it. I've censored the URL, it's always different (afaik) but malicious tricking people into thinking it's an updated version!

Did you just know, that Blender does not save the animations you make by default, if you save the file!?! I didn't... what a waste of about 5 hours of my life! You can't believe how disapointed I'm right now!

DrOtter3000 reposted

Honestly, AI slop PRs are becoming increasingly draining and demoralizing for #Godot maintainers. If you want to help, more funding so we can pay more maintainers to deal with the slop (on top of everything we do already) is the only viable solution I can think of: fund.godotengine.org

Adriaan@adriaan.games

Godot's GitHub has increasingly many pull requests generated by LLMs and it's a MASSIVE time waster for reviewers – especially if people don't disclose it. Changes often make no sense, descriptions are extremely verbose, users don't understand their own changes… It's a total shitshow. #godotengine

DrOtter3000 reposted

I thought it was a good idea to try out some other game engines. Maybe I could find something I can use in #Godot later. Now I'm trying #Unity. Some stuff was quite impressive, but now I'm in deep despair. How is it possible that such a big engine has such a crappy plugin like "Timeline"?

Our #indiegame for the #GodotWildJam 78 becomes more and more playable. Sounds, healthbar and some animations make it much more enjoyable. And still 2 days left to make it better. Woohooo!!! #Godot #Otter