Chris Yang

Chris Yang

@cyanglaz.com

Try Construct Zero (Jam Version) on web: https://cyanglaz.itch.io/construct-zero Wishlist May There Bee Flowers on Steam: https://store.steampowered.com/app/4680890/May_There_Bee_Flowers/ Discord: https://discord.gg/7a539Nq5xx Me: https://cyanglaz.com/

342 followers45 following217 posts

There are survivors in the Construct 0's post-apocalyptic world. Working on a level in the game that tells a story of these survivors. Working on this level has taken some time, but keep pushing on. #godot #construct0 #indiegamedev

When I stuck on game designing I sometimes do some different art projects just to get my brain going. Last week I bought a Japanese bento book and made some bentos for my kids. #bento #japanesebento #cute

Working on a new playable character in #Construct0. His push mechanic is a little different where he stays at the same position when he pushes. It allows him to directly push a box to a mine and detonate it. #indiegamedev #godot #puzzlegame #sokoban

Made a bite-sized little cozy adventure game about time traveling for the #GMTK26 game jam. #MayIMeetYou. This game is inspired by my daugther's friend who has been battling a rare brain cancer for almost 3 years. You can find the game on #Itch. Hope you enjoy it. #indiegamedev #godot #cozy

Some players are confused about why sometimes the Sentries are hostile and sometimes are not. So I added a little color indicator change to show the threat level. With the embryo, the color goes red (threat level high), green otherwise. #indiegamedev #godot #puzzlegame

Added a invisible floor trigger in #ConstructZero so now I can do things like this. And yes, I'm adding levels that are completely dark. #indiegamedev #godot #puzzle #adventure

Fellow game devs, I'd like to know your preferences about patching Jam games. When you want to patch a jam games on itch, do you update the jam build directly, or do you create a new game page for the game and leave the Jam built intact (with bugs etc)? #indiegamedev #gamejam

Today I discovered that there is a Movie Maker Mode in #Godot that can record gameplay into avi files. Then to interact with avi files, I had to learn how to use #OpenShot. And I made the dark area with light effects in #ConstructZero. What a productive day! #indiegamedev #puzzlegame

Just saw this on #Itch.io and I thought it is very nice for itch to provide a open model for res sharing. #indiegame #indiedev #gamedev

I wish more platforms can do this. Or a model where the percentage of ref sharing is not a standard percentage, but based on how much you make from the content, or how much the platform is done for your content.

For example, games only sell 10 copies, or games only get 100 views from the platform's promotion, should not share 30% with the platform as the platform did not contribute to the game's sell compares to the ones that get featured by the platform,

Set up some framework code today to add in-level conversation "cutscene"s with a simple json file. Now I can show the exact moment Dr. Wang dies. 🪦 #godot #indiedev #puzzlegame #sokoban

Working on controller support for #ConstructZero. I added an auto input detection. If the player hit a button on the controller(bottom right), the input prompt immediately switch from keyboard to controller It is fairly easy to implement in #Godot #Gamedev#indiegame#indiedev#sokoban#puzzlegame

'm very proud to come up with a "Kids mode" in #ConstructZero. It was all because my son asked to play when I was working on the game and I had to remove all corpses, and stories related stuff to let him play. Now with kids mode, my kids can play the game too! #gamdev #indiegame #godot

My first game jam #godotwildjam just ended and I'm very happy with the result. The game is called #ConstructZero It is a puzzle game with strong narrative elements inspired by #Sokoban and #Cacoon. You can find the game on #itch #godot #indiegamedev #gamedev #puzzlegame

The story is about a primitive robot to delivery a human embryo in a world where sentient robots has overthrown the human race.

This is my first time writing a story in English as a non-native speaker. If you like this kind of games, please gave it a try, I'd appreciate any feedbacks! Especially about the story! 🙏

Making a Sokoban puzzle game for #GodotWildJam 94 this week. I came up with some Names for the corpses in the game and suddenly finding myself getting personal and writing back stories for the corpses. Gotta stop scope creeping and focus on the game. #godot #indiedev #gamedev #sokoban

WIP character selection scene in #MayThereBeeFlowers. Surely adding the BI to the game is fine, right? #gamedev #indiegame #godot #roguelike

Back to the real work I planed for today. Working on the art of the 2nd playable character in #MayThereBeeFlowers Pollicaster. #pixelart #gamedev #godot #indiegamedev

Got distracted AGAIN from my original plan of adding a new playable character today. Ending up doing some card art design. The left is old and right is new. Do you like the new one better? #godot #gamedev #indiegame #deckbuilder

Hmm these 4 new tooltip background colors all have good contrast with light colored text and made the text clearer. I'm trying to decide which one fits the aesthetic of the game more. Anyone has any preferences? The final decision will be made by my wife 🫡 #godot #indiedev #gamedev

Got some feedback from someone play testing #MayThereBeeFlowers that the text in tooltip is a little unreadable. I'm trying a different color for the tooltip background. Do you think it looks better compares to the old one? Left: Old, Right:New #indiedev #gamedev #godot

Drawing Friday: Working on more plants for level 2 in #MayThereBeeFlowers. Can you guess what kind of biome would level 2 in by looking at the plants? Extra credit for correctly guessing the names of the plants 😜 #pixelart #godot #indiegame #indiedev #gamedev

Got feedbacks from some players playing #MayThereBeeFlowers demo that they were a little confused at the start. So I'm making an interactive tutorial overlay! Took some time to get the highlight shader right, the entire tutorial is still WIP. #godot #indiedev #gamedev #screenshotsaturday

May There Bee Flowers Steam page is up. BEE🐝 sure to wishlist. 🙏🙏 #gamedev #indiegame #deckbuilder #cardgame #godot #roguelike

In May There Bee🐝 Flowers, you can "enchant" an action to a card, this makes your card takes additional actions and essentially strength your deck!

Gave me some flappy bird nostalgias

happy_homhom@happy-homhom.bsky.social

Ascend, avoid, achieve! No install, runs smooth at 60fps, totally free. Perfect for killing time. 🕹️ https://beep8.org/b8/beep8.html?b8rom=9f77d0d57b00e286db160d374055e4e7.b8& #pixelart #indiedevhour #game #indiegames #indiegamedev

Made this cover art for my game May There Be Flowers. Will soon start working on the Steam Page. I'm excited! #indiedev #godot #pixelart #gamedev

I'm working on making the map more thematic. So I made the map into a sea and the nodes are (sort of) islands. I would like to improve how the water looks. Any recommendations? #indiegamedev #godot

Playing some card, grow some flower and listen to some cosy raining ambience is perfect for a random November Monday evening. 🍵🍵🍵 #Godot #indiegamedev ##roguelikedeckbuilder

The "Recycle" card adds a recycle buff to a field, adding water to that field will shuffle 3 "0-cost-1-water cards" to your hand. Great for some water boost! #screenshotsaturday #indiegamedev #godot

I (not very creative) created the level traverse map for my rogue-like deck builder gardening game. Still very proud of myself! 👏 #indiegamedev #godot