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Ninja Cat Remewstered v1.2 is now Live on #Steam and @itch.io! There's also a demo available, so feel free to try it out first! #indie #gamedev
cubee
@cubee.games
Hi! I'm cubee. Self-taught game dev, amateur artist, 3D modeller, VR enthusiast, Linux user. https://cubee.games | https://github.com/cubee-cb | https://cubeegames.itch.io Apologies if I take a while to respond; I don't use these social platforms much.
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Ninja Cat Remewstered v1.2 is now Live on #Steam and @itch.io! There's also a demo available, so feel free to try it out first! #indie #gamedev
I helped make a game for GMTK Game Jam 2026 - Countdown! Complete minigames before the time expires, like in WarioWare. Check it out here: rbirb.itch.io/no-rest-for-... #gamedev #gmtk #gamejam
My game's demo is live with #SteamNextFest - a challenging platformer about being a Ninja Cat and going fast. Collect a variety of tools and set modifiers to change up the gameplay! Feel free to try it out if you like: store.steampowered.com/app/4409630/... #nextfest #gamedev #indie
cubee reposted
I've built myself a booth for @projektcommunity.com in #VRChat, come check it out when the event goes live!
A demo for Ninja Cat Remewstered is now live on #Steam! Try it out now, and see what you think. store.steampowered.com/app/4409630/... If you try it, I would appreciate if you also gave some feedback via the link in the System Menu. Thank you! #gamedev #indiedev
Ninja Cat Remewstered is coming to #Steam! As part of this, I'm making an update to turn it into an overall much more polished experience, with more content. Plus, #SteamWorkshop support for custom levels! Wishlist here, if you like: store.steampowered.com/app/4409630/... #gamedev #indiedev
guh, close enough. i'd show the other enemy type but it seems i can't put 2 gifs. maybe check thread/replies then.
yeahhh i'm not finishing this one in time anyway, i added projectiles and a bunch of items shown here: - bird with a laser gun - teleport attack - gunboots based on Downwell now there's some proper items, i'll make a couple of enemies+rounds, then maybe put it on itch idk #gamedev #picotron
guh, close enough. i'd show the other enemy type but it seems i can't put 2 gifs. maybe check thread/replies then.
yeahhh i'm not finishing this one in time anyway, i added projectiles and a bunch of items shown here: - bird with a laser gun - teleport attack - gunboots based on Downwell now there's some proper items, i'll make a couple of enemies+rounds, then maybe put it on itch idk #gamedev #picotron
yeahhh i'm not finishing this one in time anyway, i added projectiles and a bunch of items shown here: - bird with a laser gun - teleport attack - gunboots based on Downwell now there's some proper items, i'll make a couple of enemies+rounds, then maybe put it on itch idk #gamedev #picotron
and today, there is a store that sells test items: - stilts make you taller and deal contact damage while moving - slime orb guy makes you fast - wings grant flight buying the same item adds a level to the existing one, up to a limit per-item. #gamedev #picotron
and today, there is a store that sells test items: - stilts make you taller and deal contact damage while moving - slime orb guy makes you fast - wings grant flight buying the same item adds a level to the existing one, up to a limit per-item. #gamedev #picotron
new progress, added particles, pickups, rounds, and sprites for the "exit" crystal and beast beast is kinda a smokey shadow creature, the green-haired girl is its vessel by tower defence i meant more "protect point": plan is to have a exp upgrade screen; you are the weapon(s) #gamedev #picotron
most main parts are in now, thinking what's left: - add proper items (bunch of ideas) - add proper enemies (some ideas) - add more rounds (idk lol) - make decent title screen - maybe make player able to do more movement stuff - maybe make level look nice - name the game - itch.io so, mostly content
new progress, added particles, pickups, rounds, and sprites for the "exit" crystal and beast beast is kinda a smokey shadow creature, the green-haired girl is its vessel by tower defence i meant more "protect point": plan is to have a exp upgrade screen; you are the weapon(s) #gamedev #picotron
hm, maybe something? got an idea for the I, Rebel Game Jam kinda horde tower defence, like btd6+vampire survivors+movement platformer making in picotron cause i want the bigger screen. (the pico-8 screen was fairly limiting for my tomorrow game) #gamedev #picotron
Yooo new @itch.io thing that isn't Terra. It's a small walking simulator I made last year for one of my classes. Walk in snow, press buttons, and discover paper. ...im not selling it very well, am i? Anyway, take a look when you have time! cubeegames.itch.io/overhead #3dmodelling #gamedev #itchio
First time posting it here, but I've just updated my #vrchat Battery Prefab (to v1.3): It adds partial support for XSOverlay with a new Average Tracker Battery option (also supports OVR Toolkit and WlxOverlay), and a toggle to disable showing the charging state. cubee.booth.pm/items/6093346
Just released this on BOOTH, I'd appreciate if you take a look! cubee.booth.pm/items/6349995 #vrchat #prefab
Spent the last couple of days making a #vrchat gun based on the Onyx Blaster from #terraria, I'm quite proud of it! Probably will put it up on BOOTH later. #blender youtu.be/dF-chnUK9vI
Spent the last couple of days making a #vrchat gun based on the Onyx Blaster from #terraria, I'm quite proud of it! Probably will put it up on BOOTH later. #blender youtu.be/dF-chnUK9vI
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