CRT Pixels

CRT Pixels

@crtpixels.bsky.social

Celebrating and comparing retro games on the displays they were designed for! Have fun, be nice, play how you like. by @jackal27.bsky.social | FAQ: http://bit.ly/3wceznw Help us fight Mitzi’s cancer: https://gofund.me/177ca33f

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This month my incredible partner @mitzistarkweather.bsky.social was diagnosed with metastatic (stage 4) breast cancer. We’re devastated, but hopeful that modern treatments can give her many more years. It will be a long road and if you’re able, we could use your help. gofund.me/4010f535

gofund.meDonate to Help Mitzi Fight Stage 4 Breast Cancer, organized by April KontakHi, I’m April K, and I have had the privilege of being Mitzi’s best friend for nea… April Kontak needs your support for Help Mitzi Fight Stage 4 Breast Cancer

For anyone curious, the Nova’s custom, first-of-its-kind 4:3 120hz OLED screen means you can run black frame insertion and beefy CRT shaders and games up to and beyond PS2 and GCN. @retrogamecorps.com’s latency tests show that its responsiveness is on par with a CRT TV. Insanity.

Wario64@wario64.bsky.social

Retroid Pocket Nova is $229-$274 at Retroid (preorder freebies available until Aug 1) buff.ly/Q08kDX2 #ad units starting to ship soon "Qualcomm has signaled possible industry-wide price hikes. We’re pushing hard to keep Pocket Nova’s price stable and will update you as soon as we know more."

This is the dream folks. As close as you can get to playing all your games on a CRT TV, in your pocket. And a bit of Steam Deck functionality on the side for good measure. Looking forward to doing a deep dive on it asap.

Good example of why I personally prefer a softer look on a CRT vs a more razor-sharp presentation. Technically there may be more clarity and detail in the sharper image, but the softer pixel blurring results in a picture that’s more easily readable as a whole. Just different flavors though.

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Spent some time this week at Rapid Fire Arcade near Kansas City. I always love checking in on how arcade monitors are holding up in real world scenarios. You could tell these folks have taken really great care of their hardware. Only a couple of Madway racers had been sadly swapped to LCDs.

Don’t believe everything you hear about razor sharp RGB in arcades. I’ve been told by Mortal Kombat devs that they leveraged CRT blending for the title’s visuals. Similarly don’t believe folks who cry “false nostalgia” at pixels, because there are lots of examples of blocky little sprites as well.

Considering letting the 20” JVC D-Series go, because i just don’t have the room for it, but then I start playing arcade games on it again and man…

The real issue here is size. Look at this honker compared to my supposedly 20” PVM! Not only is the chassis nearly 23” wide compared to the PVM’s ~17.5”, but the tube itself is at least an inch larger in each direction!

Can’t wait for all the Youtube videos sooner or later claiming this shit as a “graphical improvement” and saying “no one wants to play those ugly old games the way they used to look”

Kotaku@kotaku.com

New Nvidia DLSS Tech Gives Characters AI Slop Faces https://kotaku.com/new-nvidia-dlss-tech-gives-characters-ai-slop-faces-2000679199

Feeling burnt out lately after an insane amount of life change. Asked my partner for a weekend off so I could start the new year with a little retreat. “Gonna spend some time with those games you bought on the Winter Sale?” “Nah, I’ve got something else in mind.”

Demon Attack (1982, Imagic) - Intellivision I spent my morning testing out a Mattel Intellivision that a friend gave me and came to some pretty startling conclusions. The console’s (very) noisy RF signal goes some way to adding texture to its simplistic graphics.

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Centipede (1983, Atari) - Intellivision What is striking to me is how in motion, through the haze, this truly does FEEL like playing Centipede. The player can make out just enough information to keep things playable, and the soundscape is mostly in tact as well.

Donkey Kong (1982, Coleco) - Intellivision I’m not saying any of this is preferable, but it’s a far cry from the blocky objects I’m used to seeing when I’ve played games from this era via emulation over the years. But man… no wonder the NES felt like a revelation lol.

Demon Attack (1982, Imagic) - Intellivision I spent my morning testing out a Mattel Intellivision that a friend gave me and came to some pretty startling conclusions. The console’s (very) noisy RF signal goes some way to adding texture to its simplistic graphics.

Frogger (1983, Sega) - Intellivision This isn’t standard RF noise either. It is definitely a few steps above the Famicom for example. Hard to believe this is the reality of how players saw the home versions of their favorite arcade games for many years.

What a great day to be thankful for what you have! Once you start to see the value in “obsolete” technology, it’s impossible to justify just how short our upgrade cycles have become. Call me crazy, but I think TVs, phones, computers, etc SHOULD last for decades.

George Takei@georgetakei.bsky.social

If a phone still works fine, it’s not “device hoarding” to keep using it. It’s common sense.

Found this old test footage of Aliens vs. Predator (1994) running on a cheap Hitachi via the MiSTer Analog IO Board's composite. After everything, CRTs are still so magical to me

I've been cutting down my collection lately (as we've been moving to a smaller home in a new city) and it's reminding me what drew me to the technology in the first place before I got a bit lost in the discourse.

Final Fantasy IX marks the moment I fell in love with the craft of video games and the artists who bring them to life. That small, thoughtfully considered detail can outshine the broadest horizon.

Lately I’ve been playing Final Fantasy Tactics: The Ivalice Chronicles on Nintendo Switch 2 for review. My full review will be up on my podcast, but I’d like to unpack a few thoughts here as well. tldr; This is an excellent remaster with its own strengths and weaknesses.

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My full review of Final Fantasy Tactics: The Ivalice Chronicles is up in our most recent episode. I should have some more comparisons and thoughts on the game here soon. Thanks! bsky.app/profile/pock...

Pocketoid Podcast@pocketoid.bsky.social

✨Pocketoid 238 is HERE!✨ The flood of cool games keeps coming! We've got reviews for the Switch 2 versions of Final Fantasy Tactics: The Ivalice Chronicles, Gearbits, Hades 2, and MORE!! Enjoy, friends! LISTEN: www.pocketoidpodcast.com/2025/10/pock... SUBSCRIBE: podcasts.apple.com/us/podcast/p...

Lately I’ve been playing Final Fantasy Tactics: The Ivalice Chronicles on Nintendo Switch 2 for review. My full review will be up on my podcast, but I’d like to unpack a few thoughts here as well. tldr; This is an excellent remaster with its own strengths and weaknesses.

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Minor characters now truly become the iconic figures of a fittingly sweeping tale. Milleuda, a character I’d always glanced over in previous playthroughs, has become one of my favorites. I would also push Argath off the nearest ledge at any given opportunity. The 2007 script now feels definitive.

So, there you have it for now. I have more minor nitpicks, wishes (orchestrated soundtrack DLC PLEASE), and praises, but what matters is that The Ivalice Chronicles is a great way to experience Final Fantasy Tactics, for the first time, or another time. And you absolutely should.

Lately I’ve been playing Final Fantasy Tactics: The Ivalice Chronicles on Nintendo Switch 2 for review. My full review will be up on my podcast, but I’d like to unpack a few thoughts here as well. tldr; This is an excellent remaster with its own strengths and weaknesses.

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However, there is one addition here that I absolutely cannot ignore. Final Fantasy Tactics: The Ivalice Chronicles might just have the best voice acting performances of any video game I have ever played. It genuinely enhances the drama, script, and story in every way.

At first I wasn’t sure what to make of the new mountain of voiced dialogue. In practice however, every unit now feels like a genuine character rather than a faceless grunt. Soldiers jubilant praises or personalized death throes go a long way to driving home the game’s themes.

Lately I’ve been playing Final Fantasy Tactics: The Ivalice Chronicles on Nintendo Switch 2 for review. My full review will be up on my podcast, but I’d like to unpack a few thoughts here as well. tldr; This is an excellent remaster with its own strengths and weaknesses.

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I would have preferred an option to simply switch to the original, pixellated sprites rather than an entire “Classic” version. That or have each sprite completely redone in a more hand drawn, fittingly HD art style. Your mileage may vary. Here is a quick comparison vs my JVC D-Series CRT’s S-Video

However, the Enhanced version does add a lovely (optional) Focal Effect blur, added lighting and contrast depth, as well a possible attempt at recreating the PS1’s dithering via a storybook filter effect. These touches do a nice job calling back to the strengths of the original on a CRT TV.

Lately I’ve been playing Final Fantasy Tactics: The Ivalice Chronicles on Nintendo Switch 2 for review. My full review will be up on my podcast, but I’d like to unpack a few thoughts here as well. tldr; This is an excellent remaster with its own strengths and weaknesses.

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Sadly, the Classic version seems to use some kind of AI upscaling for its FMVs. The scenes themselves appear suitably pixelated to the original resolution, but in motion details smudge together as if the FMVs were AI upscaled and then recompressed. A minor, but odd decision.

My biggest issue is with the “Enhanced” visuals. Environmental textures have been smoothed out using a filter, while sprites appear to have been scaled up and drawn over. Details can smudge together or look a bit off like Gragoroth’s fingers here or Wiegraf’s boot.

Lately I’ve been playing Final Fantasy Tactics: The Ivalice Chronicles on Nintendo Switch 2 for review. My full review will be up on my podcast, but I’d like to unpack a few thoughts here as well. tldr; This is an excellent remaster with its own strengths and weaknesses.

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The Ivalice Chronicles does a fantastic job onboarding new (or lapsed) players with modernized tutorials, rebalanced difficulty options, and a slew of quality of life features. All of these gameplay features feel like genuine enhancements that don’t detract from the core game.

The Ivalice Chronicles also offers a separate Classic version, which retains the PS1 visuals with 16:9 support, but removes PS1 dithering. It also adds an autosave feature, a lifesaver, and the somewhat controversial 2007 War of the Lions translation. More on that later.

Lately I’ve been playing Final Fantasy Tactics: The Ivalice Chronicles on Nintendo Switch 2 for review. My full review will be up on my podcast, but I’d like to unpack a few thoughts here as well. tldr; This is an excellent remaster with its own strengths and weaknesses.

I consider Final Fantasy Tactics to be not only one of the greatest games of all time, but an essential work of fiction. While I always adored its poignant story, I found the idiosyncrasies of its mechanics a bit impenetrable in my youth. Today, they’re second nature.

I only post about my long-running podcast once a year or so, but I'm really proud of all the work I did at PAX West 2025 this year, so if you'd like to hear about some hands-on demos of a bunch of cool games, here's Part 2!!

Pocketoid Podcast@pocketoid.bsky.social

✨Pocketoid 236 is HERE!✨ PAX West 2025 PART 2!! Hands of impressions of Kirby Air Riders! Pokemon Legends Z-A! Onimusha: Way of the Sword! Resident Evil Requiem! Pragmata! And MANY more!! Enjoy! LISTEN: www.pocketoidpodcast.com/2025/09/pock... SUBSCRIBE: podcasts.apple.com/us/podcast/p...

I didn’t advertise my trip to PAX West 2025, but it was nice to see so many of you regardless! Thank you to those who said hi, chatted about CRTs, and offered encouraging words after a rough year. Can’t wait to see you all again in 2026!

If you’d like to hear my thoughts on the mountain of incredible games I previewed at PAX West this year, you can find Part 1 of that at my podcast: bsky.app/profile/pock...

Pocketoid Podcast@pocketoid.bsky.social

✨Pocketoid 235 is HERE!✨ It's PART 1 of our PAX West previews and we've got COOL games to tell you about from @square-enix-games.com, @dreadxp.bsky.social, @cityconnection.bsky.social, and MANY more!! LISTEN: www.pocketoidpodcast.com/2025/09/pock... SUBSCRIBE: podcasts.apple.com/us/podcast/p...

Don’t have the exact models, but from right to left I believe he has a 17” Apple Studio Display, a 17” Sony Trinitron Multiscan, and a Japan-exclusive Sony Trinitron KV-14GP1.

Final Fantasy Tactics (1997, Squaresoft) - PS1 Sharp Pixels vs. PS1 S-Video via Sony KV-27S43 One more FF Tactics post for the road! Something that struck me making this comparison last night is how many variables are at play, even for just this opening battle. Incredible game.