Ok, after reading a lot from here newschoolrevolution.com I decided to start and learn different ways to write adventures for paper RPGs. So right now I made a tool that follows the dungeon procedure from Cairn 2E and I'm trying the OOK style of writing and also the Parenthetical style. 🎲✂️
nathaniel hanulak
nathaniel hanulak
@computerdwarf.bsky.social
french game designer & tabletop rpg writer.
396 followers87 following98 posts
nathaniel hanulak reposted
hello i made a new game it's an interactive fiction about fishing and maybe more #gamedev #indiegame #interactivefiction -> computerdwarf.itch.io/i-went-there...
a micro-dungeon I made last week. #osr #dnd -> computerdwarf.itch.io/a-dungeon-be...
made something for Violence by @lukegearing.bsky.social for VIOLENCE IN JULY jam. computerdwarf.itch.io/guns-4-fun
THE TIME HAS COME.. The Weaver's Doors is finally out and you can have it for FREE until the 2nd of April. it's a solo roleplaying game about exploring deep space with your crew. -> computerdwarf.itch.io/the-weavers-... #ttrpg #solorpg #indiegame
nathaniel hanulak reposted
Replying to @mossmouth.bsky.social
Getting stuck causes players to explore the world. Dying causes players to think about what they're doing. An "impossible" situation causes players to learn how the game works and eventually achieve the impossible. We need to be able to design *some* games around these fundamental ideas.
hi i made a little thing for #MausritterMonth its called SOUP & STEW and it add new food item in the game ! so if you wanna check it and tell me what you think the link is below and its free. #ttrpg #MoreMausritter computerdwarf.itch.io/soupandstew