codeWonderland Development

codeWonderland Development

@codewonder.land

Solo dev who makes silly 3d chicken games in Godot #godot #soloindiegamedev #enby #queer https://www.youtube.com/@codewonderland-dev

898 followers503 following76 posts

codeWonderland Development reposted

My friend @vaporcatgames.com has their game Wireframe Warfare listed at the lowest it's ever been! Vapor Cat Games is an indie studio, and Wireframe Warfare is a really beautiful tower defense game with tanks, towers, and drones!! Check it out today on Steam #indiedev #indiegame #solodev #gamedev

store.steampowered.comSave 30% on Wireframe Warfare on SteamWireframe Warfare is a Singleplayer Action/Tower Defense hybrid game created by a solo developer over the course of a year. Blast and strategize your way through various levels, combating waves of vir...

I'm hosting a game jam! As a protest of Nintendo getting a patent for extraordinarily common game mechanics, I'm hosting the "Nintendo Patent Playground". Please check it out! itch.io/jam/nintendo... #gamejam #gamedev #nintendo #videogame #patent

itch.ioNintendo Patent PlaygroundA game jam from 2025-11-01 to 2025-12-14 hosted by codeWonderland Development. The theme is: All the dumb patents that Nintendo has gotten in the US to spite Palworld. This includes: Capturing creatur...

codeWonderland Development reposted

Up until now, we held all of our annual GodotCon events in Europe, but after the request of many of you and thanks to help from Boston Game Dev and Godot Users Group, we are finally able to bring the event to the US for the first time. ๐Ÿ“ฃ Join us as a speaker! godotengine.org/article/godo...

godotengine.orgOur first GodotCon in the US - Save the date!Want to join? Boston 5th - 7th of May. Call for speakers and sponsors open!

Also, tools are helpful for this kind of thing if you forget the import script. I had hundreds of dominos in a toy maze where the collision shapes included half spheres for every dot. Rather than replace them manually, I wrote a tool that swapped the collision shapes for simple boxes. Saved me hours

Pedro Bentes@pbentes.eckle.io

If you're not using import scripts in Godot you're missing out. Just wrote a script to add collision shapes and navigation areas to some 3d models. Doesn't sound like a lot but when importing dozens of assets it saves you the carpal tunnel. #indiegamedev #indiegame #indiedev #gamedev #GodotEngine