DK Liao

DK Liao

@chosenconcept.dev

Hobbyist gamedev making #Autopanic and Mold #MadeWithMold Sometimes a EN-TCH game translator, worked on Slay the Spire 2 and Assassin’s Creed Origins https://blog.chosenconcept.dev/game-list/

139 followers68 following151 posts

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Mold, my vector graphics library for Godot and Unity just hit full release! dkliao.itch.io/mold Designed allow you to create beautiful looking shapes right within the engine, no need for image editor or modeling tools. (This gif was created using only Mold) #gamedev #indiedev #godot #unity3d

DK Liao reposted

I found this old #picotachi invite made one year before the first general release of #pico8, back when the language was BASIC, and colour 13 was still purple.

DK Liao reposted

今週土曜(10/24)はクリエイター発表会 #picotachi 87 19:00開場 20:00スタート ※14:00〜カフェ営業☕️やってます 発表してくれるクリエイターの皆さまを募集してます。お気軽にDMやpicopicocafe@gmail.comまでお声かけください。 詳しくは www.picotachi.com

zep.p8@lexaloffle.bsky.social

[Tokyo] #picotachi vol.87 is at @picopicocafe.bsky.social 2026-10-24 (Sat) 19:00~ // Cafe opens 14:00, talks from 20:00-ish // DM or email us (picopicocafe@gmail) if you'd like to show or talk about something! (JP / EN) // More info: www.picotachi.com

DK Liao reposted

If the solution fails, at least you should be allowed to take out your frustration on the puzzle #pico8 // yes, I'm still doing #ldjam what of it

I been in German for so long, my brain automatically processes "links" to "left". "Links down below" What, left down below......ohhh.

I had a really fun time visiting Munich for the past two weeks and really glad I took the 7hr roundtrip ride to take this one shot before returning!

DK Liao reposted

Please check out this 25-minute documentary about developing the game and support the campaign if you're moved! Lately this feels to me like the most important game to get made. www.youtube.com/watch?v=FXYI...

youtube.comThe Palestinian developer turns life under occupation into a video game | Witness DocumentaryYouTube video by Al Jazeera English

We recreated a completely destroyed village. For more store.steampowered.com/app/4438850/... For support launchgood.com/1948

DK Liao reposted

-- radial flippy maze #pico8 #postcart e=124::_::cls(14)srand() for y=-e,e,6 do for x=e,-6,-6 do z=y+x local d=(x-64)^2+(z-64)^2 a=rnd{0,.25}+mid(0.25,sin((d>>14)-t()/4)) u,v=cos(a)*5,sin(a)*5 for q=0,2 do line(x-q,z+q,x+u-q,z+v+q,8)line(x,z-q,x+u,z+v-q,13-(q\2)*6) end end end flip()goto _

DK Liao reposted

プレゼン枠にはまだ空きがあります!

次回のTokyo Indiesは10月21日開催です。今回は「ホラー特集」となります。幽霊、妖怪、怪異、その他の怪奇現象が歓迎です。 会場:MOGRA(秋葉原) 開催時間:19:00 - 23:00(プレゼンは20:30~) 入場料:1500円 (1ドリンク付き) プレゼン申請はこちらから。 tokyoindies.com/present/

Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 30 OKay survived 30 days, gonna wrap it up for now because doing this while traveling is really taxing haha #art #generativeart #creativecoding #indiedev #gamedev #madewithmold

Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 29 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold

Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 28 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold

Last BitSummit I had a privilege to talk to one of my favorite composer Vincent Diamante and I was extremely surprised by how technical minded he is. Now I see it’s all there since the beginning! Really nice doc, highly recommend!

/noclip@noclipvideo.bsky.social

🚨NEW DOC ALERT🕹️ In the first of three videos exploring the legacy of @thatgamecompany.com, we talk to co-founder Jenova Chen about Flower, Flow & the unique origins of the studio. WATCH HERE: youtu.be/6uYOnnz8o0g

Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 27 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold

Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 26 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold

Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 25 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold

Late due to timezone changes but better than never I guess! Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 24 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold

Mold, my vector graphics library for Godot and Unity just hit full release! dkliao.itch.io/mold Designed allow you to create beautiful looking shapes right within the engine, no need for image editor or modeling tools. (This gif was created using only Mold) #gamedev #indiedev #godot #unity3d

DK Liao reposted

【お絵描きを楽しむ会】 今週末(10/3)土曜日は『カキカキ会』です。恒例になってきたカンジ。 お絵描きしたい人たちが集まる時間ですが、カフェ営業もいつも通りにやってますので、普通に作業やお仕事でも大歓迎🙌イベントに関わらずご利用いただけます。ぜひにー picopicocafe.com

Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 23 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold

Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 22 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold

Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 21 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold

Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 20 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold

Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 19 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold

DK Liao reposted

今週も金曜&土曜(9/25、9/26)で営業してます☕️ 明日はクリエイター発表会Picotachi#86 あります🎤

zep.p8@lexaloffle.bsky.social

[Tokyo] #picotachi vol.86 is at @picopicocafe.bsky.social 2026-09-26 (Sat) 19:00~ // Cafe opens 14:00, talks from 20:00-ish // DM or email us if you'd like to show or talk about something! (JP / EN) // More info: www.picotachi.com

Attempting to destroy myself by a visualization a day, using my vector graphics library Mold, day 18 #art #generativeart #creativecoding #indiedev #gamedev #madewithmold

DK Liao reposted

Filling the gaps among splats with meshes or ray-marched surfaces. The data & acceleration structures are already there. Doing both splats & fill in one single pipeline is cheaper than doing them in two separate pipelines. #MudBun #GameDev #MadeWIthUnity #VFX