Board game designers: Our 2026 reports on publishing contracts are out! Industry standards to know before signing:
💵 Part 1: advances, credit, creative control
🎲 Part 2: royalties, designer copies, promotion
🌏 Part 3: co-publishing, extra royalties, rights reversion
cardboardedison.com/reports
Gamesters! I'm running the GAME DESIGN MASTERCLASS at Eclectic Games in Reading on Saturday 7 Nov, as part of the #BeingHuman festival and the University of Reading. It's a three-hour crash course in making and testing board games. Tickets are FREE but LIMITED
www.eclecticgames.co.uk/s/being-huma...
Cardboard Edison's latest reports on board game publishing contracts is out now. See what the current trends are, what to expect or what to ask for when signing with a publisher. https://cardboardedison.com/reports
The latest installment in our series on board game publishing contracts is out now! We've been running these reports for more than 10 years, and this report focuses on how the process of signing a game has changed over the years! cardboardedison.com/reports
The latest installment in our series on board game publishing contracts is out now! We've been running these reports for more than 10 years, and this report focuses on how the process of signing a game has changed over the years! cardboardedison.com/reports
Got a game you wanna show off? I'd love to hear about it. For the first time ever, I'm opening up game design submissions for Coin Flip Games! coinflip.games/submit-a-game
How to make your crowdfunding campaign page easy for potential backers to understand—plus a free graphic design template you can modify for your own use
🚨 We're extending our submission deadline to October 31! 🚨
One more week to submit your innovative, weird and experimental games to the 2027 Experimental Games Showcase at @officialgdc.bsky.social!
Find the submission form and more info here: www.experimentalgamesshowcase.com
Today is the LAST DAY for Designer Badges!
We limit the dates they are on sale so we have time prepare all our printed materials for the convention itself.
Buy your Designer Badge before MIDNIGHT!
www.protoconbc.ca
Designed in the DMV runs events around the DC-MD-VA region to connect tabletop game designers with players and enthusiasts.
Want to get involved? Join our Discord!
discord.gg/25zX87unF
Thank you to everyone who made PeopleCon 3 happen yesterday. Despite a cloudy start and a blustery end, we made a community together of creators and had great conversations with game enthusiasts from around the area...
Mini Discus prototype v8: added some flourishes and finally figured out a simple way of doing the ramp! A little more work & then we’ll start production for Indie Games Night Market at PAX Unplugged! cardboardedison.com/discus
Dextrous is hosting the Mini Roguelike Hand-builder game design competition. Deadline is November 21. Prizes include subscriptions to Dextrous and other services, meeting time with industry professionals & more. www.dextrous.com.au/blog/competi...
Announcing the newest peer-reviewed series for Carnegie Mellon University Press: games!
This week during @meaningfulplay.bsky.social, we're launching our first-ever CFG (call for games) for Promptuary, a playable anthology.
www.cmu.edu/university-p...#boardgames#tabletopgaming#stayanalog
It's #CraftWednesday! Do you have a game-related crafting project in progress? It could be a prototype, print and play, upgrading the components of a favourite game, making an accessory or even something larger like a table or games room. Share a picture and join in! Please RP!
These Games Are Not For Sale celebrates artful games made for the sake of it. This one-day festival inside PAX Unplugged will spotlight games that money can’t buy. Come experience games, not buy them:
🚫🪙🚫🪙🚫 🎲✂️ 🪙🚫🪙🚫🪙
🗺️ Pennsylvania Convention Center
📍 Terrace Ballroom
🗓️ Saturday, Dec 5
🕙 10am-10pm
Things are getting pretty meta tonight: prototyping our magnetic game while listening to a podcast about magnetic games… It’s Mini Discus, our game for Indie Games Night Market: cardboardedison.com/discus
Meet Our Sponsors! Returning for 2026 is failfaster.ca !
Fail Faster wants to help game designers make better games by providing them knowledge and structure about how games are made and how they are tested.
“I play games to relax”
“I play games to be challenged”
“I play games to socialise”
“I play games to flex”
“I play games to study”
“I play games to test boundaries”
ALL VALID
It's Saturday! AMA time. Ask me anything about publishing and design.
Also gonna play @necromolds.bsky.social, fix a latch, and attend a local comic book convention today. And then board games!
Working on a new series about what makes for good game experiences. I'll be looking at genres, components, whatever, but I want to start with rulebooks.
What to you makes a good rulebook. What makes for a bad one?
Tabletop Testing & Game Night! 30 October
Vrijdag 30 oktober is de volgende spel(test)avond. Een weekje eerder dan gewoonlijk. En het wordt een bijzondere avond, want we combineren het met een spelletjes avond waar ook al uitgegeven spellen gespeeld kunnen worden. Kom lang om te spelen, neem een…
I'm looking for a textbook for the Board Game Design class I'll be teaching this spring. The class will be a combo of both game design majors and students who presumably have no experience in game dev. The contenders are Building Blocks of Game Design & Game Design Workshop. Am I missing an option?
Co-design!
Do you think game designers should be more similar in their approaches OR more different/complementary in order to successfully co-design?
🎲✂️
Ticket sales for the Cannes Festival International des Jeux 2027 start tomorrow October 6th at 9am CEST.
This event will have various activities for board game authors like the Nuits du Off.
My most innovative designs have never been published.
Junior game designers often massively overvalue innovation. I was no exception.
I have designed at least seven "entire new genre" type of games. I think maybe two of them are any good.
For its latest 18-Card Challenge, Button Shy is seeking 18-card games that convey the sense of fear. Deadline is November 30. Prizes include $100 cash and publication consideration.