Calvin Ross Carl

Calvin Ross Carl

@calvinrosscarl.com

Creative Director — Parliament Board Games — @goodgoblet.com Artist — SEASON Ex-Gallerist — Carl & Sloan Ex-Art Director — Invision PDX 🌈 https://linktr.ee/calvinrosscarl

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The Wild Vengeance of Witches is out now! Made with @wordblanket.com and Sarah Sands. You are witches getting revenge against endless swarms of townsfolk. For fans of tactical combat, narrative stories, puzzly dice-chucking, special abilities, and cute familiars. Free or pay-what-you-want 🧙‍♀️

goodgoblet.comThe Wild Vengeance of Witches | Join the Coven Today — Good Goblet GamesA print-and-play skirmish game where you lead a coven of witches in revenge against townfolk, featuring customizable witches, tactical combat, and narrative scenarios.

Most anticipated RPG 🧛‍♂️

To Feel Your Warmth is LIVE on BackerKit! A tragic duet vampire TTRPG about two people in love, one of which has been cursed with vampirism, in the final hours before sunset. A conversation about love, trust, and the decision to move forward together or say goodbye forever. 🩸🚪🌅

Saw Converge the other night. As impressive and technical as ever. It's wild to think to think I've been seeing them live for 20+ years, and they still get a pretty damn intense pit going

I used to zoom into images of art to see details. Painterly marks. Glazes of color. Texture. Now I zoom in to see if they were generated by AI. I fucking hate this timeline.

Calvin Ross Carl reposted

Hello, #PorfolioDay! I'm Lone Archivist, a games and graphic designer. I work across multiple industries including tabletop games and have experience on boardgame dielines, editorial layout, logo and brand visual identity design, digital campaigns, and more! Here is some of my work!

So many good wordmarks in here!

Andriy Lukin@andriylukin.bsky.social

hi all, I'm open to take on more design work! 👋 whether you wish to elevate your project with a custom-made logotype or need a stylish design to compliment your art, I'd like to help you with that! here's a selection of my works, for more examples and info please come visit andriylukin.com ✌️

Played Infinity Hexadome Legends (the 2nd edition of Aristeia) and it was great. The rulebook's messy and it's a bit crunchy. So the first few rounds were slow but then it started to shine. It's more movement puzzle than violence simulator (not that there's another wrong with violence).

Hot take? No more board games with tutorial scenarios that slowly trickle out core mechanisms. Give me all of them up front. Bury me in rules. I will sink or swim. I want to discover the special sauce of your game on my own, not have it shown to me after three scenarios.

Calvin Ross Carl reposted

Replying to @worldchamp.bsky.social

Working on "Archons," a solo (and maybe 2-player) skirmish-style PvE game with a focus on an index card battlemap setup. Uses a d12 dice pool system as the core mechanic.

What’s it mean when I read this and I’m like, “damn this is gonna be a sexy rpg?”

Coming to BackerKit October 20th! To Feel Your Warmth is a tragic vampire duet about two people in love, one of whom has been cursed with vampirism, in the final hours before sunrise. It is a conversation about love, trust, and the decision to move forward together or say goodbye forever. 🚪🩸