Sean James McKenzie

Sean James McKenzie

@baconandgames.com

🕹️ ̶g̶a̶m̶e̶ ̶d̶e̶v̶ (he/him) 📺 https://www.youtube.com/@baconandgames 🐶 Husband, pup dad, cool uncle (I hope) 🛡️ former VP of Operations @ Armor Games Studios Working on my #indiegame in #godot, making videos about game development 👆, and working on unbound.io

1.3K followers598 following819 posts

Sean James McKenzie reposted

testing pocket workstation for 2D games. pw supports sprites as well as meshes, sprites can be drawn in 3D or 2D space. #pocketworkstation #dungeoncrawler #roguelike

Sean James McKenzie reposted

I haven’t rolled credits yet (so close), but Well Dweller is an immaculate metroidvania. Somehow, some way, @kylethompsondev.bsky.social keeps on proving over and over he’s one of the best working in the scene. I know September has been and continues to be stacked, but drop everything and play it.

Sean James McKenzie reposted

I applied for a job on Nov 15, 2025. They emailed me in Jan of 2026 to say they were going with another candidate Yesterday they emailed me again, to say they were going with another candidate. It’s part of their new “Twist the Knife” initiative.

I applied for a job on Nov 15, 2025. They emailed me in Jan of 2026 to say they were going with another candidate Yesterday they emailed me again, to say they were going with another candidate. It’s part of their new “Twist the Knife” initiative.

Sean James McKenzie reposted

NOW: B52 bombers are literally in the air on their way to Iran and hundreds of thousands of Iranians are in the streets waving flags and surrounding bridges & power plants. Difficult to imagine this has any precedent in modern warfare. (🎥 Al Jazeera)

Sean James McKenzie reposted

TIL that #Godot lets you customize the icons that appear next to your nodes in the scene tree, by adding @icon(path) to the top of its script. This makes it sooooooooo much easier to distinguish different subclasses of nodes at a glance. #gamedev #godotengine

For so many reasons, the least of which is not the horrible user experience... there's a special place in hell for the people who have "designed" (👈 apologies to that word) ATSs... Automated Talent Systems. They're frighteningly terrible at doing the only thing they do and their AI has no I. 🖕

I’ve never seen Star Trek but I absolutely love The Orville. It covers a lot of ground, emotionally, societally, and even comedically. It’s generally a feel good show that explores the deep parts of our nature in a fantastical setting. I did not expect to be as attached to this show as I am.

For the record, I’m making no comparison to or judgement of Star Trek. I know it’s intended to be a love letter to the series and I’ve even heard that many Star Trek fans enjoy it. I only state I haven’t seen Star Trek as proper context, because it seems relevant both to those who have and haven’t

I'm loving #picocad2 and hoping for some help 🙏 I created a D4-shaped pyramid by deleting a vertex from the pyramid primitive. It seems like either now a face doesn't exist OR the normal is reversed (I think the former). Is there a way to "get that face back" so I can texture it? @johanpeitz.com

Sean James McKenzie reposted

It's the last #wishlistwednesday before Little Nemo releases! It's a hand-animated love-letter to the NES platformers you know and love. If you've been curious about metroidvanias, this is the one to try!

Sean James McKenzie reposted

Yang Binglin, a 91 year old gamer known as "Game Grandpa", completed Resident Evil Requiem completely unassisted, using notes and maps that he wrote BY HAND. Stories like this prove gaming knows no bounds of race, gender, age or anything else. We're united by our love of games. #fortheloveofgames

Sean James McKenzie reposted

Why is it some much more fun to start work on a new game than to continue work on an existing project? Is it because the stakes are so low early on? #gamedev #Indiedev

Sean James McKenzie reposted

Space Warlord Baby Trading Simulator - Xbox Series X|S -March 26th. “I’m excited to have someone install this game on console, and hand the controller to a baby. In unrelated news, if a newborn hammering buttons beats my scores, I'm swearing off the stock market forever.” - @writnelson.bsky.social

As both a Godot fan/advocate and someone who has put hundreds of hours into the first one… this makes me all kinds of happy.

Sean James McKenzie reposted

I enjoyed the heck out of this game. Go get it.

Wario64@wario64.bsky.social

TOEM is $3.99 on US eShop buff.ly/pNywMIj Xbox buff.ly/Of6BTjc (Steam) $3.13 Fanatical w/ code OMENVIP buff.ly/K4DG5I4 #ad

Sean James McKenzie reposted

As it turns out I will be at GDC this year so if you want to meet up, please drop me a line. This of course extends not just to those I know IRL - if you're pitching to publishers and want some feedback or have some questions about the industry - please get in touch.

As it turns out I will be at GDC this year so if you want to meet up, please drop me a line. This of course extends not just to those I know IRL - if you're pitching to publishers and want some feedback or have some questions about the industry - please get in touch.

Sean James McKenzie reposted

My #review for @alblune.bsky.social's the Spirit & the Mouse (2022). 🐁💫 I never expected to be so deeply affected by this game going in...I feel that current events may have contributed to that. Thank you, Lila, for reaching me with your message of kindness & love when I was wallowing in despair.