The #SteamFest begins today. I could write a long promotion of my game, but I'm tired of social media so I'll let this image sum it up: store.steampowered.com/app/5127630/... #NextFest #NextFest2026 #steamnextfest #SteamNextFest2026 #indiegame #indiedev #horror #spooktober
ApeHardware
ApeHardware
@apehardware.bsky.social
Another monkey making small indie games. I combine surreal horror with odd gameplay mechanics. A thread about my main games on Steam: https://bsky.app/profile/apehardware.bsky.social/post/3l3bn4x5nww2e Itch.io: https://apehardware.itch.io/
165 followers142 following168 posts
Here's a little something to begin #Spooktober: the Nostalgiallo demo has been released! -Hand-drawn nostalgia horror based on Spanish "tebeo" comics -Turn-based battles with a democracy-based combat system -0% generative AI store.steampowered.com/app/5177010/... #halloween #indiegame #indiedev
As usual, all of my stuff is discounted for the #autumsale: store.steampowered.com/curator/4487... Plenty of weird spooky stuff in there, good for #halloween. (By the way, if everything goes right, there will be a surprise tomorrow...) #steamsale #indiedev #gamedev
ApeHardware reposted
I did the programming for Angel Offline, a Ren'py chatsim by Wish Hour Games! I was challenged to code a custom vertical phone message system. The game is really cute and has a pixel art style~ Check it out! wish-hour.itch.io/angel-offline #VNDev
It's happening. I'm trying out having the Steam page up before the demo is done. The game will have an updated version of Cognitive Reconquista's combat system, but the rest of the game is a nostalgia-horror point and click based on Spanish "tebeo" comics: store.steampowered.com/app/5127630/...
I'm really surprised by how much positive feedback this mess got. I've been trying to work on a spiritual successor. The (expanded) battle system and most basic stuff are already functioning, but I'm unsure of what do to with the story. It will probably have to be a different setting.
Made a small thing for the #GMTK2026 jam. The theme was "countdown", so I made a turn-based fight in which your stats go down every turn. It's not much, but it has a space knight: apehardware.itch.io/all-paramete...
I'm really surprised by how much positive feedback this mess got. I've been trying to work on a spiritual successor. The (expanded) battle system and most basic stuff are already functioning, but I'm unsure of what do to with the story. It will probably have to be a different setting.
This was posted the same day I finished a jam project in which I challenged myself to only use tools that banned AI contributions, including a fork of Godot that game me lots of headaches... Anyways here's the game, it's messy but it has giant robots: apehardware.itch.io/cognitive-re...
ApeHardware reposted
Replying to @mlupetti.upandpunch.red
There's also a new Margini videoludici (At videogame margins) column, about an explicitly "anti-generative AI" videogame, @apehardware.bsky.social's Cognitive Reconquista.
ApeHardware reposted
Kuentame – Un perturbador plataformas #gamedev #indiedev #gamedevelopment
This was posted the same day I finished a jam project in which I challenged myself to only use tools that banned AI contributions, including a fork of Godot that game me lots of headaches... Anyways here's the game, it's messy but it has giant robots: apehardware.itch.io/cognitive-re...
For years we have been overwhelmed by the volume of code contributions we have to review, especially from new contributors. AI has made the problem much worse. That's why we are taking steps to reduce the burden on maintainers while still welcoming new contributors: godotengine.org/article/cont...
A little something for the "Fuck Capitalism Jam 2026". A top-down shooter in which you can't look at the enemies, but bullets bounce off walls. Defeat the brainrot monsters. Destroy the datacenter. Save him. IF SLOP IS GOD, THEN BLASPHEMY IS SALVATION. apehardware.itch.io/datacenter-d...
#IndieGames is trending and I released one yesterday, so... This is Kuentame, it has top-down platforming, multi-stage boss fights, pre-rendered (and human-made) graphics, and lore™. store.steampowered.com/app/4222630/... apehardware.itch.io/0nc3up0n4t1m3 #GameDev #IndieDev #screenshotsaturday
Kuentame has been released! It's been 6 months, but my first attempt at a game with graphics made from pre-rendered Blender 3D models (NO genAI used) is here. Be warned, the change in style does not mean it's less weird than my previous work. store.steampowered.com/app/4222630/... #indiedev
#indiedev is trending, so I should mention that my lastest project, Kuentame, releases in just 3 days. It's a top-down bullet hell platformer with surreal, eerie graphics created with pre-rendered 3D models (all human-made, NO genAI). store.steampowered.com/app/4222630/... #gamedev #indiegame
So yeah, I set a release date for Kuentame the day before the orange blob of flesh at the White House is rambling about implied nuking. ...I'm fucking tired, but hey, one tester finished the game and liked it. store.steampowered.com/news/app/422...
New devlog. This one has spoiler warnings for both the gameplay and a minor detail about the story, as this level is pretty different to everything that came before it. store.steampowered.com/news/app/422...
New devlog, this one is about the weird level. ...yes, the other levels were the normal ones. store.steampowered.com/news/app/422... #indie #indiedev #horrorgame #indiegame #Steam #Itch #Itch.io #Godot #madewithgodot #solodev
Kuentame's demo is on the #SteamNextFest. A surreal, pre-rendered bullet hell platformer about a girl who doesn't care about communication in a word in which everything is connected. Made 100% by a homo sapiens. store.steampowered.com/app/4225600/... #NextFest #SteamNextFest2026 #NextFest2026
ApeHardware reposted
The No ICE in Minnesota Charity Bundle has officially LAUNCHED! There are 1,439 games to discover for a $10+ donation to Immigrant Law Center of Minnesota! Purchase the bundle here: itch.io/b/3484/no-ic...
New devlog, this one is about the weird level. ...yes, the other levels were the normal ones. store.steampowered.com/news/app/422... #indie #indiedev #horrorgame #indiegame #Steam #Itch #Itch.io #Godot #madewithgodot #solodev
New devlog, and most importantly, a proper trailer. First time doing pre-rendered cutscenes for a trailer. They're pretty short but they look cool. store.steampowered.com/news/app/422... #indiegame #indiedev #solodev #godot #blender #horror #horrorgames #indiehorror #Steam #Itch #Itchio
MY GAME IN 4 WORDS: >DISTORTED >PRE-RENDERED >FAIRYTALE >AMALGAMATION store.steampowered.com/app/4222630/... #indiedrop #indiegame
MY GAME IN 4 WORDS: ☄ABSURD 👽ALIEN 👩👧FAMILY 📆VACATION > store.steampowered.com/app/3860970/... #indiedrop #Val'tyFPS #indiegame #BOOMERSHOOTER
"Until It’s Undone: Unmastered" is 72% off for the #TypingFest. It's a small, experimental "text adventure" about a weird rural town where time itself is off. store.steampowered.com/app/2755320/... #Steam #Steamsale #SteamTypingFest #indie #indegame #horror #hororgame #godot #indiedev #solodev
New devlog, and most importantly, a proper trailer. First time doing pre-rendered cutscenes for a trailer. They're pretty short but they look cool. store.steampowered.com/news/app/422... #indiegame #indiedev #solodev #godot #blender #horror #horrorgames #indiehorror #Steam #Itch #Itchio
Progress is being made. I decided to post a devlog every time i finish one of the planned levels. As you can see in the screenshots, this one is the mandatory biopunk-esque level. store.steampowered.com/news/app/422... #horrorgames #indie #indiegames #steam #indiedev #solodev #godot #godotengine
Progress is being made. I decided to post a devlog every time i finish one of the planned levels. As you can see in the screenshots, this one is the mandatory biopunk-esque level. store.steampowered.com/news/app/422... #horrorgames #indie #indiegames #steam #indiedev #solodev #godot #godotengine
Happy New Year, have this weird demo as a gift: "Kuentame", a top-down bullet hell platformer with pre-rendered graphics, about the collapse of human communication or something like that. store.steampowered.com/app/4225600/... #indie #indiedev #godot #horrorgames #surreal #solodev #horror
Happy New Year, have this weird demo as a gift: "Kuentame", a top-down bullet hell platformer with pre-rendered graphics, about the collapse of human communication or something like that. store.steampowered.com/app/4225600/... #indie #indiedev #godot #horrorgames #surreal #solodev #horror
It's slowly coming together. I'm aiming to have a demo ready for the Steam Fest, although the pages will probably be made public a bit before that.
As usual, all of my paid stuff is discounted for the Steam Winter Sale. store.steampowered.com/curator/4487... (Apehardware is not responsible for any forms of insanity caused by playing these) #indiegame #sale #indiedev #gamedev #steam #wintersale
Made a small thing for a Galician game jam (don't worry, it's also in English). The theme was making a game based on a short story about someone trying to remember an odd childhood story about fishing a giant octopus. My take on this was a quiz horror game: apehardware.itch.io/polbo-xigant...
It's slowly coming together. I'm aiming to have a demo ready for the Steam Fest, although the pages will probably be made public a bit before that.
I'm doing it this time. Pre-rendered everything. The game itself is a spiritual successor to an old Gamemaker project of mine. It was a sort of top-down platformer, but it did not age very well and it glitches out on Linux.
I'm doing it this time. Pre-rendered everything. The game itself is a spiritual successor to an old Gamemaker project of mine. It was a sort of top-down platformer, but it did not age very well and it glitches out on Linux.
Trying to get back at doing pre-rendered visuals so I don't have to rely on stock images for everything. This was done entirely with Blender (and some GIMP filters), no photo textures. Haven't touched this kind of style since my FNaF fangame era (...vietnam flashbacks...).
For whatever reason this sale didn't let people claim the games. I extended it a few hours and that seems to have fixed it, I guess the servers got possessed for Halloween.
One last surprise for #Halloween: during the next 3 days (October 30-November 1) you can get my Steam projects with least reviews, 100% off on @itch.io itch.io/s/163778/hal... #spooktober #horrorgames #gamesale #indiehorror #horror
One last surprise for #Halloween: during the next 3 days (October 30-November 1) you can get my Steam projects with least reviews, 100% off on @itch.io itch.io/s/163778/hal... #spooktober #horrorgames #gamesale #indiehorror #horror
Also, my (much better) projects are discounted for the #steamsale. Plenty of surreal horror with wild gameplay mechanics here: store.steampowered.com/bundle/26010... #halloween #october #spooktober #steamsale #steamscream #screamfest #horror #horrorgames #indiedev
Screw my dignity. "Captain Poweryarn: The Juegazo" is now released on Itch, and 100% for the #halloween sale. apehardware.itch.io/flesh-shark-... A messy Unreal game that takes mascot horror and turns it into a surreal, unrecognizable thing. #october #spooktober #gamesale #indiedev #horrorgame
Screw my dignity. "Captain Poweryarn: The Juegazo" is now released on Itch, and 100% for the #halloween sale. apehardware.itch.io/flesh-shark-... A messy Unreal game that takes mascot horror and turns it into a surreal, unrecognizable thing. #october #spooktober #gamesale #indiedev #horrorgame
Yeah, it's finished. I've been unsure of what to do with it. I'm personally not the biggest fan of it, but compared to the usual mascot horror it's an OK game. I'm considering making it available on Itch for 1$ and discounting it 100% for the Itch Halloween Sale, just to see how it goes.
Yeah, it's finished. I've been unsure of what to do with it. I'm personally not the biggest fan of it, but compared to the usual mascot horror it's an OK game. I'm considering making it available on Itch for 1$ and discounting it 100% for the Itch Halloween Sale, just to see how it goes.
This is still happening, I'm just really slow with Unreal (and I fucking hope to never see it again after I complete the course) and I'd rather do stuff with Godot. Needles to say, the "mascot horror" element is going to be a satire of how the genre has become an excuse to sell crappy content.
After all the issues I had with Odiumfloreo post-release, I've been thinking all of the constant gameplay switch-ups I put on my larger games aren't worth the effort. So I made this small point-and-click thing to test out a simpler approach: apehardware.itch.io/the-noisiest... #spooktober #horror
Releasing NOW. Steam: store.steampowered.com/app/3956560/... Itch: apehardware.itch.io/odiumfloreo Also, everything else by me on sale: store.steampowered.com/bundle/26010... Happy traum... I mean October. #october #spooktober #indiegame #solodev #indiedev #horrorgame #steam #steamsale #horror
Forgot to post it here, but Odiumfloreo got a few upgrades before release in the form of minigames. 3 of them, 5 levels each, all centered around physics-based nonsense. Releasing soon. #steam #steamgame #indie #indiedev #indiehorror #horrorgame #godotengine store.steampowered.com/app/3956560/...
ApeHardware reposted
🜏 My game TEOCIDA is on sale! 🜏 Great chance to give it a chance. "Solve riddles, puzzles and platforming challenges as you descend the cryptic pathways of a distorted microcosm reality fueled by a symbolic landscape of faith and erotic nightmares." store.steampowered.com/app/1569470/...
Fun fact: Odiumfloreo originally was a scrapped concept for a fangame that mixed FNaF and Enviro-bear 2000 of all things. Here's a post explaining everything I could recall about it: gamejolt.com/p/the-never-... #indiegame #gamedev #horrorgame #godot #solodev
Forgot to post it here, but Odiumfloreo got a few upgrades before release in the form of minigames. 3 of them, 5 levels each, all centered around physics-based nonsense. Releasing soon. #steam #steamgame #indie #indiedev #indiehorror #horrorgame #godotengine store.steampowered.com/app/3956560/...
Forgot to post it here, but Odiumfloreo got a few upgrades before release in the form of minigames. 3 of them, 5 levels each, all centered around physics-based nonsense. Releasing soon. #steam #steamgame #indie #indiedev #indiehorror #horrorgame #godotengine store.steampowered.com/app/3956560/...
ApeHardware reposted
The final decision has been made: screw Next Fest, release it earlier because it's done (Except testing. Testing is never truly done). store.steampowered.com/news/app/395... #steam #steamgame #indiegame #indedev #indiehorror #horrorgame #godot
There's a good chance it's going to release earlier than October 31, but I'm undecided if I should wait until Next Fest 2025 is over or don't hold the game and release it on early October. The full Steam devlog post: store.steampowered.com/news/app/395... #indiegame #indiedev #nextfest #Steam
There's a good chance it's going to release earlier than October 31, but I'm undecided if I should wait until Next Fest 2025 is over or don't hold the game and release it on early October. The full Steam devlog post: store.steampowered.com/news/app/395... #indiegame #indiedev #nextfest #Steam
The Steam page is up: store.steampowered.com/app/3956560/... Aiming for a Halloween release. The new version will have brand new mechanics and a new "point-and-click" section to expand the jam version's almost non-existent plot. #indiegame #indie #gamedev #indiedev #solodev #Steam #horrorgames
The Steam page is up: store.steampowered.com/app/3956560/... Aiming for a Halloween release. The new version will have brand new mechanics and a new "point-and-click" section to expand the jam version's almost non-existent plot. #indiegame #indie #gamedev #indiedev #solodev #Steam #horrorgames
Sayonara Sigil Sentry might get some company in the "jam game updated and posted to Steam" in the near future...
Sayonara Sigil Sentry might get some company in the "jam game updated and posted to Steam" in the near future...
And it's finished! Introducing "Odiumfloreo", a small physics-based nightmare in which you throw around floaty objects to stop... something from doing... something to your body, and fend off strange creatures. apehardware.itch.io/odiumfloreo
Took part on the #GMTK game jam. The theme was "loop" so I made "IMMORTAL JELLYFISH WITH GUNS", a bullet hell shooter in which the character loops through different forms with an unique attack each. itch.io/jam/gmtk-202... #indiedev #indiegame #solodev #GMTKJam #GMTK2025 #GameDev #GodotEngine