Alien π½ Max | gamedev πΊπ¦
Alien π½ Max | gamedev πΊπ¦
@alienmax.bsky.social
Game developer from Ukraine. CHARGE.R (Unreal Engine 5), Erra: Exordium (Unity)
4.7K followers1.7K following4.6K posts
As always, I archive all my useful game dev examples in another secret place, so if you haven't subscribed yet, don't forget to do so. #gamedev #indiedev #vfx www.youtube.com/watch?v=jPCy...
One of the first drafts looked like this. Thereβs potential here! Even the shapes of the falling signals... I was thinking of trying to invert this, so that the signals become large, round, transparent, while everything else impossible to see through. #gamedev #vfx #indiedev
It will be a cascading waterfall of energy, a form of pure energy unknown to humanity until now. Alternatively, this stream constitutes information. Imagine a node that compresses the data stream and performs the function of an "archivist router." #indiegame #indiedev #vfx #gamedev
I expanded this effect and added a whole bunch of additional parameters and conditions to the material. One of my Unreal Engine materials has the potential to serve as a universal algorithm for various situations in the game. #gamedev #vfx #UnrealEngine
The first draft of transferring your digital consciousness into an artificial body. These are light signals in the darkness, like movement through an optical fiber, but thatβs not what it is. You will see this while scenes are loading. Do you like it? #indiegame #indiedev #vfx #gamedev #scifi
Alien π½ Max | gamedev πΊπ¦ reposted
I spent a long time experimenting and searching for exactly what I needed. It started with a "rabbit hole" then moved on to various signals in pipes and, for instance, this, a distorted grid. Finally, last night, I created an Unreal Engine material that I hope will be the one. #gamedev #UnrealEngine
The first draft of transferring your digital consciousness into an artificial body. These are light signals in the darkness, like movement through an optical fiber, but thatβs not what it is. You will see this while scenes are loading. Do you like it? #indiegame #indiedev #vfx #gamedev #scifi
Do you remember when I showed you the random display of symbols? Well, here is the code for that. I call this Unreal Engine material example "Random display of a horizontal texture section" #gamedev #UnrealEngine #indiedev www.youtube.com/watch?v=F-T_...
Alien π½ Max | gamedev πΊπ¦ reposted
I tried spinning this retro tunnelβit looks hilarious. Psst, hey you! Get ready for something super cool. Iβve almost finished a Unreal Engine material that looks just like what I dreamt of last night. The movement of signals within a synthesized brain.
Evening game dev humor with Unreal Engine. A retro tunnel and me. Haha! A bit of positivity for you and me, because our psyches are glitching out from reality, riddled with all sorts of bugs. #gamedev #indiedev
As always, I archive all my useful game dev examples in another secret place, so if you haven't subscribed yet, don't forget to do so. #gamedev #indiedev #vfx www.youtube.com/watch?v=8GpU...
Evening Game Dev. Rabbit Hole [version 0.4], Unreal Engine material. I flipped the layers - the one that moves is in front, and the static one is behind it. But the hole vibrates, it pulses... hehe #gamedev #vfx #indiedev #UnrealEngine
Rabbit Hole ver 0.3, Unreal Engine material. Iβve added depth, layer in the foreground. This isnβt quite the "space motion" effect yet, and likely won't become one; Iβll have to start from scratch. It suck in the consciousness, this vfx will be for something else #vfx #gamedev
As always, I archive all my useful game dev examples in another secret place, so if you haven't subscribed yet, don't forget to do so. #gamedev #indiedev #vfx www.youtube.com/watch?v=cgVZ...
As always, I archive all my useful game dev examples in another secret place, so if you haven't subscribed yet, don't forget to do so. #gamedev #indiedev #vfx www.youtube.com/watch?v=Hpif...
Alien π½ Max | gamedev πΊπ¦ reposted
The basis for highlighting a section within a grid. I hope this will be useful for you. #gamedev #indiedev #UnrealEngine www.youtube.com/watch?v=ZnoV...
Alien π½ Max | gamedev πΊπ¦ reposted
As always, I archive all my useful game dev examples in another secret place, so if you haven't subscribed yet, don't forget to do so. #gamedev #indiedev www.youtube.com/watch?v=bTGW...
A bit of coffee and a brain workout. So, letβs get a bit smarter in our game dev bubble. Do you remember the material you will see in the game terminal? Iβll show you how to create a grid-based focus in Unreal Engine #gamedev #UnrealEngine #indiedev
Something interesting for the terminal is cooking in the developer's kitchen! New Unreal Engine material - foundation for displaying images in the terminal. It features sector-based loading. Plus a focus on your current location on the ring #indiegame #indiedev #scifi #puzzle #gamedev
As always, I archive all my useful game dev examples in another secret place, so if you haven't subscribed yet, don't forget to do so. #gamedev #indiedev www.youtube.com/watch?v=LnAE...
Another experiment of mine with Unreal Engine and UV. You might have already seen this one here, but over time, I archive all my work there (youpoop channel). he-he #gamedev www.youtube.com/watch?v=ricT...
Part 3 / I am sure that most people who see an "X" think it is a letter; some think it is a social network; and a very small number think it 10 in the Roman numeral system. #gamedev #indiedev #UnrealEngine
Part 2 / Time isn't linear; it's wibbly-wobbly. Weeping Angels are quantum-locked, turning to stone when seen, but move when you blink (Doctor) #gamedev #UnrealEngine #UE5
Part 2 / Time isn't linear; it's wibbly-wobbly. Weeping Angels are quantum-locked, turning to stone when seen, but move when you blink (Doctor) #gamedev #UnrealEngine #UE5
Iβm a fan of UV. I don't mean ultraviolet. Ha-ha. This is a visual workout for our brain, so pour yourself some tea or coffee and take a moment to check out this Unreal Engine material. Part 1, Iβll show more later #gamedev #UnrealEngine #vfx
I hope that by the end of the year, Iβll receive a gift from you, the game dev community, in the form of 1,000 subscribers. This is my backup of practical knowledge in the form of examples - use it and get smarter #indiedev #gamedev www.youtube.com/@alienmax-re...
Perhaps some of this material will be in Alpha-2. Noise generation in the opposite direction from energy grains. Beautiful, mystical, energetic! #gamedev #indiedev
For those who saw my posts yesterday with the drafts of this material, did you think it would turn out looking like this?! This isn't the final version yet, let's call it "Alpha-1" cascading waterfall of energy, a form of pure energy unknown to humanity until now. #vfx #gamedev #indiedev