AlexAugerDev-Z

AlexAugerDev-Z

@alexaugerdev.bsky.social

Making - Zelda GBC Fangame Made - Kirby: Wacky Episode

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The Legend of Zelda: Oracle of Ages & Seasons turn 25 today! To celebrate this and the 40th anniversary of the franchise, here's a "Oracles" themed showcase for my GBC-themed fangame ⌛️🌱 #zelda #fangame #gamedev #gamedesign #retrogame #oracleofseasons #oracleofages #pixelart

You may have noticed a distinct lack of gamedev updates from me. For the sake of being transparent, progress has been minimal & disappointing for the past months. Life got incredibly messy, plans had to be shifted around and I feel deflated in ways I never thought I'd be. Sorry

AlexAugerDev-Z reposted

In these Sky Ruins, pogoing will be your best friend! Play this level, and many more in Waddle Knight Deluxe, the challenging Kirby fangame with gameplay inspired by Hollow Knight and Cuphead! #Kirby #Nintendo #Gamedev #Indiedev #GameMaker #Fangame

AlexAugerDev-Z reposted

Ducky Sokoban DX is out now on itch! ^_^ it comes with 23 packs of classic Sokoban levels from around the internet, for over 1,000 puzzles, and you can add more packs in the standard text format if you like 💙 link in reply!

A lot of work goes into this project despite its 8-bit nature. It's the result of countless hours of analysis for each singular element of the series, with decisions made on what works best, what feels more fun & engaging + personal preferences. Stuff HAPPENS behind the scenes.

AlexAugerDev-Z@alexaugerdev.bsky.social

The Legend of Zelda: Oracle of Ages & Seasons turn 25 today! To celebrate this and the 40th anniversary of the franchise, here's a "Oracles" themed showcase for my GBC-themed fangame ⌛️🌱 #zelda #fangame #gamedev #gamedesign #retrogame #oracleofseasons #oracleofages #pixelart

While I understand the eagerness to play, please understand the scope of my work is a lot grander than I make seem. I have been dreaming of making such a game for around 20 years, so I genuinely wouldn't mind taking 20 more just to realize the vision.

AlexAugerDev-Z reposted

I'm proud to announce that I am now a part of Grape Garden Games! Please check out this new footage of Waddle Knight Deluxe and the Gooey game, along with many other awesome fangames! Follow @grapegardengames.bsky.social for more updates! #Kirby #Nintendo #Gamedev #Indiedev #Fangame

Grape Garden Games 🍇@grapegardengames.bsky.social

Welcome to Grape Garden Games The Studio of Harvested Dreams 💜

Hero and Dark Knight, locked in a fierce battle to the death. Who will prevail in the end? ⚔️ I've been working real hard on stuff, I'm proud to show a cinematic small snippet of a battle against Darknuts! #zelda #fangame #gamedev #gamedesign #gaming #retrogame #pixelart

AlexAugerDev-Z reposted

Mina the Hollower has officially gone GOLD! The game is complete and has begun the submissions process with our first-party partners. We’ll know the final release date soon and as soon as we can share it, you’ll know it. Thank you for sticking with us. We can’t wait for you to play!

My dear, dear Skringle, Your existence has yet to be forgotten. The time of your return is nigh, that I promise with my whole being. May it be tomorrow, or in a thousand years... The people of the land shall at last know happiness. Eternal praise be to Lord Skringle.

More Octorok footage with added tweaks. It's becoming real satisfying to fight! Notice how using your different tools allow you to approach them in various ways? If you have trouble evading their projectiles, try equipping a shield! #zelda #fangame #gamedev #gamedesign #pixelart

AlexAugerDev-Z@alexaugerdev.bsky.social

After months of procrastination, we finally have our first enemy, the classic Octorok! You may find they're a little more aggressive and involved than before, so stay on your toes and fight! (Parts are still WIP) #zelda #fangame #gamedev #gamedesign #pixelart

Side note, but it's impossible for me to get good gameplay while recording lmao. Gameplay looks and feels fantastic while testing, but as soon as I hit record, the curse hits me! 😡 I swear it's hella cool to experience.

After months of procrastination, we finally have our first enemy, the classic Octorok! You may find they're a little more aggressive and involved than before, so stay on your toes and fight! (Parts are still WIP) #zelda #fangame #gamedev #gamedesign #pixelart

Slowly getting back into making game again. Now, attacks that would hit multiple enemies at once will have a 2-frame delay between each enemy's damage. Incredibly more satisfying! 💥 #zelda #fangame #gaming #gamedev #gamedesign #retrogame #pixelart

I haven't talked a whole lot about the project lately, so: Life's still a bit messy, been working on writing & story which I can't really show or talk about. Also looking to restructure some of the side projects (more details at a later date). Website is also still happening.

The amount of people mistakenly thinking I'm porting the Oracles to PC has only increased in spades with this last showcase, despite how clear I'm trying to be about this whole project. Might just be an unwinnable battle for me at this point, I'm sorry for any confusion.

And believe me when I say, I hear you all wanting to play, but it's so far from presentable. Those 4 Lynna City Test rooms and the lil cave I've got are all that's playable. There aren't even 5 minutes of playtime...

I expected more, way way more. But fuck am I tired of life dragging my household down like this, the past 6 months have been miserable. I barely feel alive anymore so you'll have to forgive my lack of progress here. Just feeling like I failed you all as a developer, I'm ashamed.

AlexAugerDev-Z reposted

As per tradition, old sprites for new monsters! I have to say I'm relly into the new game feel and I love all of these guys so freaking much. 🌊🍃 #pokemonwindsandwaves #pixelart #pokemon