Chad 'The Spook' Jessup π¦
Chad 'The Spook' Jessup π¦
@adhdev.io
Ex-Engineering and stuff at Bungie/ArenaNet/FASA/Microsoft/Nintendo/Monolith/Sony/NOA. My thoughts, my opinions, and my typohs. #ADHDev he/him
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Chad 'The Spook' Jessup π¦ reposted
At a certain point, just release a fun sequel. We could have had Beyond Good & Evil 14 by now. No game will be perfect. Except for Beyond Good & Evil 1.
Beyond Good & Evil 2 is 'still in pre-production' after 18 years as its vision keeps changing, a new report claims. www.videogameschronicle.com/news/beyond-...
surround a single enemy remove your weapons on 4 people surround enemy and punch, surround that group with 2 or 3 square attack range people and hit through your people, healers keep enemy alive and it's just a completely unfair way of leveling, but a ton of fun when done against red chocos who suck
Chad 'The Spook' Jessup π¦ reposted
Chad 'The Spook' Jessup π¦ reposted
Due to rising rents and gentrification, Castlevania: Belmontβs Curse is set to take place in a 3-bedroom/2-bath condominium. paletteswap.site/dif...
this is a funny thing to post when the average enterprise dev (through no fault of their own, they have to adhere to a PMs processes) writes the worst code possible if it compiles and runs i'm sure enterprise devs are just as skilled as normal devs (no i don't) but lmao it's fucking insane to say...
Chad 'The Spook' Jessup π¦ reposted
Cogito For Godot 1.2.0 is here. Our "Immersive Sim Template" has gotten a new big release with a ton of improvements and QoL features. If you're unfamiliar with it, here's a new featurette video: www.youtube.com/watch?v=hHD2... #MadeWithGodot #CogitoForGodot
Chad 'The Spook' Jessup π¦ reposted