Pinned
Rules of Engridment is now available for download on @itch.io : adanawtn.itch.io/rules-of-eng... Go check it out if you are so inclined. #indiegames #itchio #gamedev #solodev #indiedev #ScreenshotSaturday
Adana K. Washington
@adanawtn.itch.io
Solo Game Developer at Neon Noods Games. Makes weird little card games to amuse herself. Would live solely on ramen and Mountain Dew if left to her own devices. Returns to Hell in the winter. https://bio.link/adanakwashington
564 followers625 following1.3K posts
Pinned
Rules of Engridment is now available for download on @itch.io : adanawtn.itch.io/rules-of-eng... Go check it out if you are so inclined. #indiegames #itchio #gamedev #solodev #indiedev #ScreenshotSaturday
Adana K. Washington reposted
Adana K. Washington reposted
Adana K. Washington reposted
Adana K. Washington reposted
Adana K. Washington reposted
I'm back to my UI shenanigans. And also my "scrap all the work I've already done and pursue an even cooler idea" bullshit. Send Mountain Dew.
I started questioning my design choices for the game, and somehow ended up sketching out UI. Which led to me finally figuring out the art direction for the entire project. Great job, me. Looks like I'll be making a lot of changes this week.
Adana K. Washington reposted
Yesterday I started out compiling lore in Obsidian. Then I got distracted, and ended up using @11ty.dev to build a whole website. So now Synist has a (SFW) wiki called The Synistverse. And it's only going to get bigger as I go. synistverse.com
This is currently in the very early stages, but it's happening. It's very NSFW, and weird and chaotic, and yet still involves me making a card game. So I made a whole separate account just for the project. Give it a follow if you're into that kinda thing.
It's my birthday, and I'm thinking about using my new project to be exactly as weird and chaotic as I am on the internet - on purpose. Send ramen.
Adana K. Washington reposted
Adana K. Washington reposted
It's international women's day if only there was a starter back of amazing Black & Femne Developers to support ✨✨✨ go.bsky.app/88aYGTF
Guys. Omigod, you guys. I tried it. It works. I am very happy right now.
You can do something similar. Multi-select and drag, then hover over the target node in the scene tree - that opens its inspector, then you can drop the objects on an array property. I think this might only work for node refs, not resources though.
Omigod, you guys. I just woke up from my nap and found that someone had actually sent me a Mountain Dew. I am beyond chuffed! Thank you, Jessi!!
You know, one of these days, someone is going to go to my Ko-Fi page and actually buy me a Mountain Dew, and I would enjoy it immensely while giggling like a feral schoolgirl.