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Just as I was looking for a solution for my own game! I see Godot support, so I gotta ask, is it a 1:1 C# port of the Unity plugin? If so, is it considered a first class port or will it receive updates a while after Unity? Just wanna make sure since a 1 to 1 YS for Godot is definitely worth 50$.

The Godot version is free. Functionality is _almost_ the same as the Unity one, and uses all the same terminology and even the same DLLs for a lot of it. The port is led by a community member of ours so it tends to be slightly behind but not meaningfully. Maybe slightly less docs/samples.

Currently only works with C# Godot though. There are bits of a GDScript layer but it still needs the Mono runtime.

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