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indie devs either need to hire someone to run their blogs and socials or just be quiet because the venn diagram of people who can make good games and people who can communicate well to the public seems to be 2 circles barely touching

I don't, actually. I get what you're trying to say to a point, but "hire someone or don't promote your game" is a bit of a stretch don't you think?

i'm not talking about promoting games, i am talking about when one gets swept up in a bit of controversy and chooses to post through it, which is usually a mistake and staying quiet would be preferable.

You can't put the onus for not knowing part of your statement on the recipient. Your statement didn't include any context, and therefor it was taken at face value. The context of "during a controversy" changes the whole argument (though Indies are still generally too poor to hire folks)

i'm glad i could clarify - gotta run tho so i think we should leave it here :)

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