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Hey #GameDev and #ATProto! I'm working on tools to decentralize the ownership and management of video games by putting them (or at least their data... for now) on ATProto! I'm looking for feedback, so if you have any interest I'd love to hear your thoughts. ♥️ 🎮 ♥️

discourse.atprotocol.communityIntroducing The Pentaract: A Comprehensive Set of Video Game Lexicons for ATProto1. Dev mode I wanted to be able to iterate on my early lexicons, and I didn’t know how that would impact other lexicons in lexicon.community. TBF I didn’t do much research into it either, but I figure...

Hi! I've thought atproto sounds interesting, and I like most of what I've seen of it, But, can you help me understand how I, a game developer, might use the AT Protocol to "decentralize the ownership and management" of games I make? bless 🙏

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Your question was one of many that pushed me to write this article. Hopefully it'll help clear some bits up for you. ♥️

Trezy@trezy.codes

I've gotten this question from a lot of #GameDev: "How can I, a game developer, make use of ATProto in my games?" So I wrote an article to address my work in a way that makes more sense for game developers, especially those that don't know (or care) about ATProto.