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But I do get I couldn't make them people settle together, they were too asocial haha bsky.app/profile/khak...

Arseny Khakhalin@khakhalin.bsky.social

So as it turns out, my "medieval city one-shot by Fable" followed the same Pareto principle that I observe at work. You get 50% for 0.1% of the effort, then meet normal familiar tedious friction to improve further. Coz the pretty city quoted below? It didn't "emerge", Fable heuristically cheated :)