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Stop wiring up UI references by hand💡 Because prefabs can't reference non-existent scene objects, a simple CLI command creates the scene, instantiates your prefabs, and connects everything automatically. 🔗 Connect your project today: on.unity.com/UnityCLI_Docs #UnityCLI #Unity6

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I don't understand the benefits of this. If I have to write a script that instantiates and connecta the objects, surely I can simply turn that into a menu entry with 1 extra attribute and it's easier for everybody. No extra install, no extra window, no extra commands, accessible to artists, etc

Imagine this was just a "right-click > assign references" based on matching names (even from the AssetDatabase) and, so artists and designers don’t have to install and run obscure CLI.