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"If you had told me 10 years ago I'd still be working on the same game, I would have assumed I'd be bored or not excited coming into work every day. But it's the opposite… (...) And we've been through so much that we can come in and really enjoy it."

Eurogamer@eurogamer.bsky.social

Sean Murray reflects on 10 years of No Man's Sky, its future, and why Hello Games' "redemption arc" narrative "isn't really the story" of the developer www.eurogamer.net/sean-murray-...

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