Indie devs are in a tough spot: don't use AI, and watch everyone else ship games x5 faster than you or use it and be damned. I don't think there are many coders left that are not using AI agents for coding right now, it's just that effective (been coding games for 28 years, professionally for 20)
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Same, been doing it for 20 years now, what I'm saying is that part is way easier/faster to deal with, I can't really make any argument you would accept though, you'll have to try for yourself, or not, do whatever you want until your tech director one day tells you to get to speed
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