I saw this post and it suddenly reminded me of the 2000s-era emulation rush , where truly hardware-accurate code was overshadowed by quick, sloppy jobs to get games running "like what you remember", particularly in 3D. I have to hope that quality, deliberate work will ultimately win out here, too.
Is there any harm in using AI to work on — or entirely create — projects for the Sega Saturn and elsewhere in the retro gaming scene? Yes, PandaMonium says in this opinion column, equating such work to digital asbestos: www.segasaturnshiro.com/2026/09/24/c... #sega #saturn #segasaturn #retrogaming
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