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🪄 Day 2/7 of Steam Demo Game Dev The features I want to finish by day 7 are: * Skill making system (from randomly found components) * Random passive ability pickups * Overworld traversal system Was busy today, but got some progress on a skill-making menu: #indiegamedev #godot #ux #2d #menu

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Haha, this is nothing! Trying to focus on simplicity so I can actually put out a game instead of focusing on UI for months, but glad there's at least someone that enjoys it 😅

I get what you mean. It's hard not to focus on making everything look perfect, but I genuinely think this level of polish will attract a ton of players even if you could theoretically make it way more complicated yk? Can't wait to see the finished game!!