I'm shelving this experiment for now. 3d is too big of a rabbit hole even for me. I love re-inventing the wheel (that's how you get to know how wheels are made) but it was too many headaches. Also: deleting code feels SO much better than writing it. AND fck matrix math bsky.app/profile/smol...
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That's what I ended up doing ! Matrices are just too alien to me since I got no formal education in math or programming. On the other hand I've been using vectors constantly in gamedev. But most resources about graphics programming take for principle that you understand them...
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