My new "GPU Infinite Grass" is finally out! Renders millions of grass blades to the horizon! Mobile/Quest-ready, Light Volumes support, bendable by players and objects. Available on Booth & Patreon. 20% off for the first 3 days! redsim.booth.pm/items/7997362 patreon.com/posts/150937...
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Thanks! It can be any resolution you want and feel enough. For example, I use 1x1x1 Light Volume (a single voxel) for the demo world here :D Because there are no sharp shadows from any objects, so it works nice. Light Volumes here are not something that should limit you.
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