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Great conversations today about the industry, and I am every year surprised with how incredibly good the students are nowadays. They’re making games that professional indie teams made back in the day. That’s the baseline now. It’s nuts.
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Seeing a talk by @hanney.bsky.social right now, about Steam reviewers. Using data to debunk many common misconceptions. For example, asking folks on Twitter or Bluesky to please review your game, doesn’t work. Instead, focus on the folks who already review many games!