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Claude seems to be trained to bias against long-running simulations. Always picks tiny parameters and toy problems. Takes several turns to convince it to do anything nontrivial.

Now that you mention it, I've been using Fable LOW effort bc the tasks are straightforward, just meta parameter sweeps. The damn thing is like "this is a great place to stop" every turn, having done very little work itself. I keep compacting but I suspect it doesn't like having a long session.

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My intuition is that's because of the effort setting being at low. here's a couple things I'd try: 1. try using opus as the main model and fable as advisor (set /model to opus and then /advisor to fable. Could even try sonnet as model and fable as advisor) 2. try bumping fable effort to medium