Bevy 0.19 ships with "areal lights" using Linearly Transformed Cosines method - a really nice looking effect: https://bevy.org/news/bevy-0-19/#rectangular-area-lights #rustlang #gamedev 🦀🎮 @bevy.bsky.social
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Bevy 0.19 ships with "areal lights" using Linearly Transformed Cosines method - a really nice looking effect: https://bevy.org/news/bevy-0-19/#rectangular-area-lights #rustlang #gamedev 🦀🎮 @bevy.bsky.social
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