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Trying to pull off a fake retro rotating tower effect is quite hard, but #Godot was up to the task. Still a couple things I need to polish up, but as it stands, it's working. Don't ask me how, it's just sprites. #IndieDev #GameDev #Fairies #PixelArt #ドット絵 #8bit #SoloDev #Zelda2

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looks pretty good! one thing i think would improve the effect was removing the pillar scaling. this makes the pillars look flat, and they should be round objects, same width from all sides. make them change direction at the far end and hide behind the centre pillar, it would improve the feel.

oh my GOD that would have been a far easier reference. I was stressing over frame by frame video captures of Kirby's Adventure, Super Ghouls and Ghost, and Battletoads. Nebulus is so clean to figure out the geometry/animation. Would have saved a few hours lol