Indie devs are in a tough spot: don't use AI, and watch everyone else ship games x5 faster than you or use it and be damned. I don't think there are many coders left that are not using AI agents for coding right now, it's just that effective (been coding games for 28 years, professionally for 20)
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Right. Moving from Assembly to high-level languages is still fundamentally programming. Directing an LLM isn't. With the former, the code you produce is still yours, and the claim that you-yourself wrote it holds up.
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